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1-10 of 31-
My Android Learning so far
ogranz
16 views
Following the tutorials from TheNewBoston @ Youtube.
23 Lessons down; 177 left!
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Falling through the Floor in Firelands; Fun
ogranz
31 views
Encountered this bug in Firelands: Trying to run past that point (EVEN ON THE FRIKEN PATH!!) ended up with me falling through the floor and dying, lol.
Hope this gets fixed!
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How not to own at Call of Duty 4
ogranz
13 views
Seriously, I cannot play at 30 FPS. It kills me. Literally... Well, hypothetically seeing as it's a game.
But bleh.
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How to spot a Welshman in World of Warcraft
ogranz
12 views
It's a well known fact that welsh people will be carrying coal around; which in this case, was obtained from a pool of fire; so just be on the lookout for these types of tr...
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How not to Kill Alysrazor [Firelands 10]
ogranz
11 views
Different from my other videos; but this was a fun night.
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Update! Together to the Top(TTTT) Assistance Website
ogranz
79 views
**Forgot to set it to Widescreen: sorry for the black borders!
Website link: http://www.ttthetop.tk/
Just a quick update on my website; added a working members area a...
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Together to the Top! [TTTT] - Community Website Project
ogranz
91 views
Short URL: http://www.ttthetop.tk
Long URL: http://www.theprintpanther.co.uk/tttt/
Hey all! Please watch all the video to hear about the current features, and some ones...
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UDK: Small Project Update - Better controlled Damage System
ogranz
119 views
Had some time to kill, so threw together this video. :)
Took a good few hours to make this, (can tell by the kismet itself), due to my lack of experience with Matinee and U...
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Level up and Damage Calculation with UDK
ogranz
97 views
Very simple at the moment: will scrap the touch trigger function later on, and possibly make it a touch SkeletalMesh. This will allow matinees to be effectively applied thr...
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Unreal Development Kit [UDK]: Kills and EXP
ogranz
131 views
A few hours over skype with a mate, and voila: this idea was born from collective thinking :)
The switch gives 500EXP, was thrown in for... well, no reason really.
When th...
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