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dogfighter mini
nowherebrain
166 views
short and choppy video of the current state of the park level...it is not perfect, but it is what I am able to do in my "spare" time....I still need to put the ground under...
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icons from trueSpace7
nowherebrain
140 views
this demonstrates the ability to organize tools and assign hotkeys
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VB update 03 AUG 09
nowherebrain
337 views
Very small update, changed some enemy behavior, they can die and respawn, slightly modified water, from the wiki, not my own.....some generic sounds have also been implemen...
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VB update 29aug09
nowherebrain
152 views
Mostly a graphics and animation update, you can see from the video the player has some new "cleaner" animation....I need to fix his, "I Love Jogging!" style run though. You...
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Valiant Black basic ai
nowherebrain
49 views
this is a quickie showing some basic AI, the first character that is not the player, and maybe....if it comes out on youtube some sound.
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ValliantBlack update 23aug09
nowherebrain
63 views
Aug 23 Update. I worked out the bugs for the jump and implemented basic a map interface...I will expand upon later. There are a few minor bugs still...well if they were min...
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RPG jump implemented.
nowherebrain
103 views
well this is more for my dev partner than anyone else, but if you find this interesting, go ahead and post.-of note, the pieces that were co-developed never made it into th...
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ValliantBlack 2009 pt2
nowherebrain
75 views
this is the current state of valliant black(working title), this is mostly about the basic look so much is still not implemented and some parts really need some work...I am...
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ValliantBlack 2009 pt1
nowherebrain
69 views
this is the current state of valliant black(working title), this is mostly about the basic look so much is still not implemented and some parts really need some work...I am...
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quick shadow mapping in blender
nowherebrain
1,576 views
like the title says. I get asked often how to do shadows and AO without an external application and use only one map...well here is how.
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