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EllipticalColorKey_test.mp4
nobuyukinyuu
185 views
using ImageAttributes.SetColorKey to knock out the center from a diagonal HatchBrush since .NET has no managed XOR pen mode. The line tool utilizes a custom DashStyle.
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FaeSaga: HUD test 1
nobuyukinyuu
444 views
This test demonstrates the use of multiple bars in the HUD's hit point system. Various designs were taken into consideration on how to effectively portray larger amounts o...
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FaeSaga: Engine hitbox and menu subsystem test
nobuyukinyuu
777 views
I tried my best to capture the game engine at 60fps, but I suppose the final file export just wouldn't have it. Ah well; I think it's a pretty good representation of the ...
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Rx - Bumble
nobuyukinyuu
27,893 views
*** LET THE MACHINE LIVE YOUR FANTASY ***
WARNING: May Contain Mature Content
© 1992 Nightshifters
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Ice test. 2011-02-12.avi
nobuyukinyuu
706 views
Testing of the interaction between the previous collision mask and the ice subsystem. When on ice, player control is diverted to adjusting a delta value instead of directl...
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Collision Mask testing
nobuyukinyuu
574 views
Testing of the new collision mask and player movement routines. 4 detectors of the same object type check the adjacent tile's movement permissions values to determine what...
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Truchet tiles. 2010-11-08.avi
nobuyukinyuu
408 views
Please view in HQ: http://www.youtube.com/watch?v=pfyq_fafvOs&hd=1
This is a demo effect I created using Multimedia Fusion 2 HWA and 3 Surface Objects. The effect takes ...
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spinning marbles
nobuyukinyuu
1,076 views
This is a sculpture which we saw kids playing with. I attempted to get all the marbles spinning in the same direction, but it is difficult to reach the center marble witho...
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SƎW∀H⊥
nobuyukinyuu
1,386 views
˙ƃuıuǝʌǝ poo⅁
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thaaaaaaaames
nobuyukinyuu
2,500 views
now in super hi-def :B
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