-
-
1 week ago
The Spaghetti Machine (Unity Extension)
The Spaghetti Machine is an extension for Unity3D which allows "connecting stuff with lines", i.e. editing all kinds of graphs inside the Unity edi...
KuppeMartin • 1,352 views
mslmanni
commented:
-
-
3 weeks ago
-
-
3 weeks ago
Unity3D Insider - Cutscene (Zwischensequenz)
Deutsches Unity3D Tutorial | In den knapp neun Minuten wird dir gezeigt, wie du Cutscenes erstellst und die entsprechenden Skripte dazu schreibst.
ExpressionForge • 1,874 views
mslmanni
commented:
Can you do your tutorials in English.
-
3 weeks ago
-
3 weeks ago
Using Unity 3 (game programming) - Rotations and Translations 4
More on rotations and translations. Uses vector subtraction, rotation and translation to create an object that follows a particular transform. Usef...
csgregh • 39 views
mslmanni
commented:
Can you make a camera system like in God of War.
-
3 weeks ago
-
3 weeks ago
Unity3D - building an advanced AI - example (day 5 - part 2)
Just a quick video to demonstrate how dynamic this AI code is. Make sure you have sound on (sorry I sound tired in this video, I recorded it late!).
aur0rasi • 671 views
mslmanni
commented:
Where is the code? Or a tutorial.
-
3 weeks ago
Dynamic Path Finding In Unity
This is the first video of testing my Dynamic AI path finding for racing game in Unity 3D.... This is a blend of traditional way-point navigation a...
anubaddy • 931 views
mslmanni
commented:
@anubaddy Your site is down. Please share your code.
-
-
2 months ago
Unity3D And Microsoft Kinect? Hell Yeah!
What's so special about someone dancing and jumping in front of a monitor? Time to find out!
esimplestudios • 9,066 views
mslmanni
commented:
Which wrapper are you using. Any links.
-
3 months ago
-
-
3 months ago
-
-
4 months ago
MicrosoftKinnectSdk.wmv
Recognition with Micosoft Kinnect Sdk emotion and actions in sitting pose:
Concentration
Non concentration
Raising Hand
algavrilov • 2,214 views
mslmanni
commented:
Details please.
-
-
4 months ago
-
4 months ago
Wrapit: QuadGen
Demonstration of 3ds Max plugin Wrapit, shown here using the QuadGen tool to create a uniform quad based mesh over a series of spheres. Notice t...
thepixelhive • 1,584 views
mslmanni
commented:
"Notice that Uvs are also taken from the spheres."
More details details about auto-uvs.
-
4 months ago
thepixelhive • 4,611 views
mslmanni
commented:
thepixelhive
I see no tutorials with voice are there. I suppose you do come here anymore.
Are there any video tutorials with voice. Would like to learn more about "Wrapit Assisted Projection " and details about auto uv-wraping and normal mapping to the projected model. Please help me understand...
-
4 months ago
Wrapit Assisted Projection
Preview of 3ds max plugin Wrapit, showing the assisted projection tool currently in development.
thepixelhive • 4,648 views
mslmanni
commented:
Are there any video tutorials with voice. Would like to learn more about "Wrapit Assisted Projection " and details about auto uv-wraping and normal mapping. Please help understand this tool more..
-
4 months ago
WiiMote in 3DGS 2
Example for controlling a car with the WiiMote.
chrisbFX • 7,488 views
mslmanni
commented:
Please release this project so that we can learn something.
-
-
6 months ago
New Motion Capture System
Our new in-house Inertial Motion Capture System developed by Snappers Systems
System Description:
- 17 inertial units
- Lightweight straps suit
-...
yasser3d • 5,130 views
mslmanni
commented:
Give a detailed info about your system.
1. What are the system requirements.
2. Does it support Facial Mocap too.
3. How many players can it support on a single system.
4. Does it need calibration every session.
5. What is the price.
6. How can we purchase it.
-
-
-
-
-
7 months ago
Custom Gesture Recognition using OpenNI & Unity3D
You see my implementation of custom gesture recognition using OpenNI and Unity 3D. The sensor is the Microsoft Kinect.
Here are some functions:
-S...
KuzminMichael • 6,360 views
mslmanni
commented:
Great tool and gesture recognition system. Any chance of having the source code? Have you ported it to microsoft kinectSDK. Is it generic gesture recoginition system that fits all kind of people or will it work for the person it was made on.
-
-
8 months ago
-
8 months ago
mslmanni
commented:
Can we have details please. Some code or demo please.
-
-
8 months ago
-
8 months ago
Mario All-Stars SNES via Windows Kinect SDK Demo
an early experiment after starting with the kinect SDK.
chentiangemalc • 327 views
mslmanni
commented:
Can the code.
-
8 months ago
-
8 months ago
Autoweight v. 0.017
There is a new video for Autoweight: Check this out: http://www.youtube.com/watc...
This is a script developed for 3D...
kogen00 • 17,281 views
mslmanni
commented:
Thanks for Auto Weight. Keep up the good work.
This looks very promising. More vid's please.