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1 month ago
Examples - CityEngine and Unity
Unlike other game engines, Unity supports a number of input formats, allowing for direct integration with the CityEngine with the following feature...
CityEngineTV • 23,589 views
meridjal
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1 month ago
#2 Making videogames A-Z: Story Design
The Game-Revolution: We show all the secrets of making games. From making it to selling it. Here's part 2 of this series: how to get the story righ...
TornadoTwins • 46,527 views
meridjal
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Nice hoody, I'd love to get my hands on one. hehehe...
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1 month ago
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2 months ago
MB Tutorial Part 24: Expression Constraints
Need to know how to create expressions in Motionbuilder? Look no further than this overview of Expression Constraints!
3DBuzz • 39 views
meridjal
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2 months ago
Sintel - Third Open Movie by Blender Foundation
"Sintel" is an independently produced short film, initiated by the Blender Foundation as a means to further improve and validate the free/open sour...
BlenderFoundation • 2,936,521 views
meridjal
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4 months ago
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4 months ago
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5 months ago
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5 months ago
Pendulum Waves
Fifteen uncoupled simple pendulums of monotonically increasing lengths dance together to produce visual traveling waves, standing waves, beating, a...
NatSciDemos • 6,524,255 views
meridjal
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Hi,
Nice demo. However like other users asked, we want to know how the collision mesh is being generated? it's not clear from the video or the decumentation how it's done. Would apreciate an answer as we are iin the process for doing a POC to single out a tool for purchase and integration in our ...