Best LPs on top, worst on bottom!
Let's Play #12: Pokemon Platinum (DS)
This LP was done to truly show a dedication to one of my favorite video game heroes of all time, Dawn. As a result, I played through this whole game as Dawn using her team from the anime. This was one of my greatest LPs that I worked on because of how much doing a project like this meant to me, as well as getting to do a game I originally said I wanted to do, but instead scrapped the old project due to s--tiness, and instead redid it under these restrictions.
This is one of my best LPs.
Oh, I do have two things to say:
#1: I will not do a Let's Play of Black or White.
#2: I am straight, thank you very much.
This is technically a Let's Re-Play, since I originally did a really crappy Platinum LP back in 09 that was dropped as I had no interest in continuing it. Now I am returning to Sinnoh instead of moving on to Unova to give this a more modern spin!
Let's Play #7: Mario and Luigi Superstar Saga (GBA)
This is a normal, no restriction run of Mario and Luigi Superstar Saga. This was the first RPG I did (Not counting the failed ones) because it was one of my favorites on the GBA. I really had doubts on it when I started it, but not anymore. I also consider it one of my best pieces of work, because I actually enjoy working on it, and I find it really informative.
Let's Play #16: Sonic Adventure 2 Battle (GCN)
Earth is under a grave danger, the creation of a mad scientist by the name of Shadow. Meanwhile, who is this thief stealing the Master Emerald? We'll have to find out, on Let's Play Sonic Adventure 2 Battle!
Let's Play #15: Paper Mario (N64)
Bowser has the star spirits captured, he's gathered the star rod... and now we must face him with just 10 HP? What madness...
Let's Play #3: Super Mario 64 (N64)
My 100% LP of Mario 64, Played on the Wii virtual console with a Gamecube controller. I didn't care that this was an overdone game, as I thought I did a fairly good job for the most part. This was done along with Goldeneye and Ocarina of Time. It was started on the 7th of July and finished on September 20th
Let's Play #5: Legend of Zelda Ocarina of Time (N64)
My finished playthrough to Legend of Zelda ocarina of time. Originally really ****ity, but it grew on and probably my second best work since Metroid Prime. Came in July along with mario 64 and goldeneye 007.
This playthrough is 100% (all Heart Pieces, Golden Skultulas, Ammo Expansions, Empty bottles and the Ice arrows). I don't cover the Happy mack sidequest for the fact it is pointless because the reward is worthless.
Let's Play #13: Megaman 4 (NES)
HO BOY, this LP was in the works for a LONG time. Nearly 2 years actually. I have been meaning to LP this game for a hella long time and now that I got it on Virtual console I figure it's about time. As that implies, this is played on a wii with my handy classic controller pro and getting all optional items.
Let's Play #4: Goldeneye 007 (N64) [Blind]
This is my blind run of goldeneye for N64 on agent mode. This was a project done alongside Mario 64 and Ocarina of Time. I thought this project was decent, not my best, but still pretty good to watch. There were a lot of technical problems, the most notable starting on Part 2. Part 1 was recorded a hella long time ago when I sounded terrible and the quality was sh*t.
Let's Play #2: Metroid Prime 100% Hypermode (Wii)
This is my 100% playthrough of Metroid Prime. I played this on trilogy and the difficulty was on Hypermode, the hardest one in the game. This is EASILY my best work of art. I started this on Christmas and then went on a big hiatus, until I returned and uploaded more parts. Soon after I felt as if stuff got better, as I got a new microphone, a much bigger hard drive and my voice got deeper. But as things got better more got worse. I discovered terrible glitches in my editing software that caused some parts to be delayed, as well as being overshadowed by a complete prick (Whom I am not saying), but in the end many wrinkles turned into flat sheets of paper and this LP was finished. Watch it to find out!
Let's Play #9: Super Mario World 2: Yoshi's Island (SNES)
This is one of my favorite games. It was only natural that I would do a playthrough of it.
Let's Play #6: Super Mario Sunshine (GCN)
This is my 100% playthrough of Mario sunshine. THIS IS NOT SHADOW MARIOS WRATH (that was cancelled like two years ago)
LP #11: The Spongebob Squarepants Movie Video Game (GCN)
This is my 100% LP of a very underrated game. I did this intending to finish it without upgrading anything, including HP. However, about half way through the game I realized that it was impossible to get through the level Shell City Dead Ahead without an upgraded attack, so I needed to upgrade once. This turned the game from being hard, to being downright brutal. The reason I did this one was because a lot of people enjoyed it, so to please fans I fully started it back up with Pokemon Platinum!
Let's Play #8: Banjo Kazooie (N64)
This is a 100% LP of my favorite game of all time. There is one thing to note: This was originally a test to learn how Pinnacle studio worked. As a result, the first 19 segments weren't that good. Most of those had bad audio (Not to mention I was 12 at the time), poor quality and lame titles. Afterwards, it looks fine. The first 19 segments were recorded between November 8th-23rd 2009 and the second part was done on April 2nd-7th 2011.
Let's Play #14: Megaman X (SNES)
This was another game I had long intentions on LPing. It is a 100% LP (Getting all heart tanks, sub tanks, upgrades and the mega upgrade). Played on a wii with a classic controller pro.
Let's Play #1: Super Mario 64 DS (DS)
This is my 100% playthrough for the launch DS game Super Mario 64 DS. Note that the first 12 videos have HORRENDOUS quality and it picks up a bit in part 13, then really gets better in part 19. You have been warned so DON'T BE A BITCH
Let's Play #10: Kirby 64 The Crystal Shards (N64)
This is a regular 100% LP (Not that it means much because you need 100% to beat the game), of Kirby 64. This was a specific run for the first 6 parts, only using the Bomb+Needle mix ability. Eventually, I went back to get the last shards in the game. Started May 15th 2011.
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