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perlin ribbons
lgo666
56 views
This video was uploaded from an Android phone.
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Kinect + OpenCV + Delaunay triangulation + Box2D
lgo666
1,752 views
This video was uploaded from an Android phone.
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Molehill
lgo666
212 views
Playing with the new Flash SDK...
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zoom.mov
lgo666
48 views
Don't ask
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Optical Flow Redux
lgo666
760 views
Using optical flow to warp camera input. In this example, I'm changing the shape of the overhead lights with hand movement.
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Vortex
lgo666
301 views
Combining MSA's fluid solver with webcam input, multi-touch, and the shaders from a previous experiment to make warpy face. Next task is to hook up OpenCV so it just respo...
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More Interactive GPU Fun...
lgo666
725 views
Next rendition of my GPU liquid nonsense... more realistic shading/reflections now. Made in Cinder.
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Native multi-touch in Flash
lgo666
584 views
Similarly to what I did for some old XNA projects, I've updated some Flash pieces work with Windows 7's native multi-touch. I updated one of my first multi-touch pieces, "...
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Multi-touch XNA
lgo666
132 views
I recently acquired 3M's 22" multi-touch monitor and have been playing with Windows 7's native MT capabilities. I wanted to update a couple of my old C#/XNA applications I...
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Multi-touch GPU Liquid
lgo666
171 views
Playing with Windows 7's native multi-touch on our new 3M monitor. Using the data to make some "liquid" dents into a texture on the GPU.
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