Uploaded videos
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Quick tip : Box modelling pipes and conduits
kevman3d
184 views
Here's a quick 101 on how I approach modeling pipes, cables, etc for nurnie detail on hard body projects. In the past I've often used either a rail extrude approach, or a ...
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Rigging automated engine thrusters using Relativity
kevman3d
300 views
In this video, I run through an introduction to using Relativity to automate the rotation of an engine thruster on a spaceship that reacts to the movement of the ship itsel...
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UV Snapper (free LScript) - Overview and basic tutorial
kevman3d
255 views
This is a quick over view/tutorial on how to use the free LScript UV Snapper, a tool designed to assist in snapping UV points together in the same UV space (ie. as in game ...
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LightWave SpriteGen and Game-Editor
kevman3d
866 views
I've recently been looking at a great open-source 2D games tool called game-editor (http://www.game-editor.com). Its a really fun way to create your own retro games, platf...
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Quick review and demo - ProjectMessiah and LightWave connectivity
kevman3d
2,809 views
This is my VERY quick run-through using Messiah Studio 5 (Demo) alongside LightWave to quickly introduce people to the 3 plugins that set up a connection between the two ap...
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Advert : Fanboy Series 1 - In the style of D9
kevman3d
103 views
Quicky promo video I slapped together to finish up the month or so of development of the start of this new tutorial series. This first one teaches the techniques for build...
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Creating rust in LightWave using ee_GritNode
kevman3d
1,080 views
This video is a very brief tutorial on getting started with the excellent ee_GritNode. This free plugin is a mix of occlusion (ie. shading the edges around grooves and out...
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Quick tutorial - Using Heightmaps in LightWave Modeler to generate meshes
kevman3d
802 views
A nice easy tutorial to show how to use heightmap images as a way to deform points inside of Modeler. Its relatively simple to do in Layout, but sometimes its nice to have...
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Short Demo/Tutorial - World Machine terrain generator
kevman3d
6,432 views
A very short demonstration of the World Machine program (www.world-machine.com). Because this software uses a node-based system to generate its terrains, something that of...
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Quick tutorial - Creating a star field in LightWave
kevman3d
775 views
This is a quick tip based on my approach to modeling star fields in LightWave. Its just one of many ways to create these types of environments, and I hope that this may be...
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