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douglby • 1,255,426 views
A test-render of a scene I'm working on in 3ds max. The scene comprises a short animation of the matter transporters used in the movie "Stargate". ...
57 views
NOTE: this video was used as a visual aid to a presentation, which explains why it is not your typical walkthrough.
A walkthrough of the final lev...
656 views
3D animated short, based on the introductory scene of "Lord of War". This was completed as a part of the Advanced Visualisation module, and demonst...
35 views
A small but detailed museum made in UT2004. The camerawork is a little rough around the edges but I'm rather proud of the level design on this piece.
33 views
This level was created by James Hill and Richard Eyre-Pugh in the Hammer world editor for Half-Life 2.
492 views
A short demonstration of AI scripting techniques in action in the Half-Life 2 engine.
331 views
A short level made in Neverwinter Nights 2, demonstrating the use of a finite-state machine in an appropriate setting.
110 views
A brief sequence of a spaceship arriving near a planet, engaging in a short battle with a fighter, then being hit and exploding. 3D work was done i...
118 views
Animation of an M4A1 firing and reloading. Modelled, textured and animated in 3DS Max 2009 and Photoshop by James Hill.
1,200 views
'Space Marines' themed training-camp level, made in UT2004 to demonstrate scripting skills. Designed and built by James Hill and Ross Mackenzie.
170 views