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Houdini 12 PyroFX 2.0 Flamethrower Render
johnnycorebrieee
62 views
Back again with another Houdini 12 test.. this time I've created a flamethrower with PyroFX 2.0, always wanted to make some of those..
First I created a quick prototype...
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Houdini 12 PyroFX 2.0 Point Cloud Render
johnnycorebrieee
248 views
Another test in Houdini 12 using PyroFX 2.0, I used the same simulation but instead of the final render I accidently rendered out the point cloud pass, which is being used ...
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Houdini 12 PyroFX 2.0 Explosion Test
johnnycorebrieee
425 views
Houdini 12 just got out this week, downloaded it and created my first test using PyroFX 2.0. The total file size was 40GB for this simulation, currently working on a explos...
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Houdini 11.1 Particles From Breakable Object R&D
johnnycorebrieee
125 views
I created a small test to see if I was able to emit particles from Houdini's Breakable RBD object. Seems like its working very well!
Instead of breaking the object in to...
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Houdini Pyro FX Smoke Rendered
johnnycorebrieee
888 views
The same test as my last upload, this time I have rendered it using Houdini's Pyro shader.
Total rendertime 20 hours on my Sony VAIO core i5 520m with 8GB RAM.
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Houdini Pyro FX Smoke R&D
johnnycorebrieee
333 views
This is a small test I made with Houdini's Pyro solver, took me 12 hours to simulate on my Sony VAIO core i5 520 with 8gb ram.
I used a uniform subdivision level of 350 ...
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Houdini Procedural Wood Breaking (examples at the end)
johnnycorebrieee
663 views
My own custom wood shatter tool in houdini, as you can see I have total control in the location where it shatters, the amount or shards and I am able to visualize it.
Wh...
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Realflow 5 HYBRIDO Grid Solver, Splash & Mist
johnnycorebrieee
21,198 views
This is my first test in Realflow 5, just testing what my computer is capable of with this software..
It seems to run pretty well.. but I think I can max out some stuff....
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"Procedural" Breaking Wall
johnnycorebrieee
2,752 views
I call this a procedural breaking wall because I can break everywhere I want without major keyframing the objects wich breaks the wall.
How I made this:
I make the sh...
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Rubber Duck Meets Realflow Final (Shaded)
johnnycorebrieee
1,852 views
FINALLY rendered this out, Took me 2 weeks straight rendering!!
My own fault.. I rendered it out in 1080p so I was asking for it.. xD
I'm not really satisfied with the wat...
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