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trap door.avi
jazzyb12360
12 views
A good old fashoned trapdoor. If the player is'nt paying attention they will fall to their death
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Platforms.avi
jazzyb12360
11 views
These platforms are the only thing allowing the player to cross the chasm. Should they fall into the depths below its over.
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gas room.avi
jazzyb12360
11 views
As the player enters this room the doors slam shut and a thick gas covers the room, the player has to search the room for the release catch before they suffocate and die.
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closing walls.avi
jazzyb12360
11 views
As the player approaches the relic the walls of the chamber begin to close in. The player has to get to the other side before they are crushed by the walls
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Axe
jazzyb12360
15 views
For my temple design. The temple is designed to have a number of death traps in it that the player has to work their way through to get the relic at the end.
The axe swing...
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statues
jazzyb12360
4 views
This prototype was designed to add more atmosphere to the level. A sound track was included as well as a looping track when the shadows envelope the room. Two statues have ...
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running and disappear.avi
jazzyb12360
9 views
In this prototype when the shadows cover the map the player is able to see something run accross ahead of them. When they go to investigate however it has disapeared howeve...
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Fog/Shadows Prototype
jazzyb12360
11 views
For this prototype I was experimenting with a way to quickly make the environment around the player change. For this I used triggers and matinee sequences in order to bring...
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trap door
jazzyb12360
13 views
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maze full run
jazzyb12360
7 views
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