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ixi lang improv session
ixiaudio
815 views
An ixi lang improv session on December 30th 2009. This is after having added some new features to the language and served as a post debug session.
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Granular Synthesis
ixiaudio
3,080 views
Glissandi grains
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The SoundScratcher - more [ixiQuarks]
ixiaudio
3,006 views
This video shows how the SoundScratcher can be used for rhythmic purposes by arranging and rearranging the boxes that trigger the grains on the view.
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The GrainBox and SoundScratcher [ixiQuarks]
ixiaudio
4,450 views
This video shows the GrainBox, a granular synthesis application that makes the complex parameters of granular synthesis easy to use and understand in 2D space. We then load...
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The effects [ixiQuarks]
ixiaudio
1,871 views
This video shows how the effects in ixiQuarks can be loaded up and taken into use very easily. We then load up a noise generator which is routed through an equalizer and th...
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The PolyMachine and live-coding [ixiQuarks]
ixiaudio
4,629 views
Here we see how the Polymachine is used in a live-coding session, i.e. the boxes of the machine contain synthesis code that can be created and manipulated in realtime while...
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The BufferPlayer, PolyMachine and ScaleSynth [ixiQuarks]
ixiaudio
2,259 views
This video shows the BufferPlayer instrument, a very simple player of soundfiles loaded into memory. There is a global control over some of the parameters in the BufferPlay...
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The Gridder [ixiQuarks]
ixiaudio
2,597 views
The Gridder is here shown in some of its functionality, such as playing sounds from the bufferpool, setting up scales and playing them. The Gridder focuses on microtonality...
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The Predators [ixiQuarks]
ixiaudio
5,561 views
This video shows how a sound is recorded to disk, and then played back from disk (not RAM) and output into a higher audio channel than the speakers (0 and 1) and then an in...
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The SoundScratcher [ixiQuarks]
ixiaudio
4,098 views
Here we see two Soundscratcher instruments performing granular synthesis on two different soundfiles. We are using a Wacom tablet for drawing here and therefore the lines h...
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