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Clones go west
irudomin
59 views
8000 characters with image based rig and LOD
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animating scanned faces
irudomin
93 views
animation of scanned faces modeled using geometry images
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earth attacks
irudomin
117 views
martians simulated in the gpu are herded by evil robot
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OverCrowds
irudomin
169 views
"OverCrowds" is an interactive installation consisting of a system
for simulation and rendering of large 3D crowds, in real time, with
various different high level behavi...
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GI postors
irudomin
208 views
a method to optimize display of many detailed objects
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automatic translation of xml to glsl crowd shaders
irudomin
396 views
automatic translation of xml to glsl crowd shaders allows easier specification of crowd behaviors and execution in gpu
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compare impostors and pbr for crowds
irudomin
501 views
We compare the use of impostors and point based rendering for crowd simulation
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Crowds
irudomin
435 views
An inmersive art application with crowds and custom wind interface
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Agent behavior on the GPU
irudomin
705 views
250,000 agents are running at interactive rates using GPU for the finite state machines that are used to specify their behavior. Culling and LOD using impostors.
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fsm in gpu
irudomin
808 views
fsm is running on gpu, allowing 250,000 characters to run realtime
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