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Immersive Education

Immersive Education : SMITHSONIAN

2,945 views 4 years ago
Immersive Education Initiative : SMITHSONIAN LATINO CENTER

Welcome to the Immersive Education Initiative, the world's leading experts in virtual worlds, learning games, simulations, and virtual reality. The Initiative is a non-profit international collaboration of universities, colleges, research institutes, consortia and companies that are working together to define and develop open standards, best practices, platforms, and communities of support for virtual reality and game-based learning and training systems. Thousands of faculty, researchers, staff, administrators and students are members of the Immersive Education Initiative.

HOME: http://ImmersiveEducation.org




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Immersive Education Initiative: http://ImmersiveEducation.org

Session: "IMMERSE YOURSELF! PLAY, EXPERIENCE AND LEARN: THE SMITHSONIAN LATINO VIRTUAL MUSEUM (LVM)"

SPEAKERS:
Melissa Carrillo
New Media and Technology Director, Smithsonian Latino Center (SLC) [Smithsonian Institution]

Emily Key
Education Manager, Smithsonian Latino Center (SLC) [Smithsonian Institution]

The Smithsonian Latino Center (SLC) is a pan-institutional unit that works with the entire network of Smithsonian museums, research centers, the National Zoo and over 150 affiliates nationwide to foster understanding and appreciation of contributions made by Latinos to history, science, society and culture.

The Smithsonian Latino Center (SLC) continues the momentum created in 2007-2009 exploring the use of 3D Multi-User Virtual Environments (MUVEs) to target select audiences such as educators, students and researchers to participate in a range of immersive learning activities. This new form and medium has helped us to better understand how we might want to inform and re-merge with our physical resources. The Smithsonian Latino Virtual Museum (LVM) is well into its fourth year of experimentation and exploration in multi-user virtual world environments, leveraging games and simulations to create innovative teaching and learning environments.

At the Immersive Education 2010 Boston Summit we will introduce conference participants to our current work in immersive education by demonstrating activities and learning objects developed for our site on the Second Life main Grid as well as for our site developed on a standalone open source virtual world platform on The Education Grid (at http://TheEducationGrid.org).

As we continue to create strategic partnerships in-world and in the real world by leveraging key resources and expertise, our goal is to establish a museum model based on best practices and open source standards for learning, working and cultural exchange in virtual world environments. A critical external partner for LVM in 2010 is the Immersive Education Initiative, which has been working collaboratively with the LVM team to create a kids version of LVM virtual watershed on a standalone virtual world grid based on open source technologies (Education Grid ecosystem).

The LVM Virtual Watershed is a unique component of the LVM virtual ecosystem that currently encompasses the existing five islands, thus, illustrating a 21st century approach to environmental education using multi-user virtual environments (MUVEs) and emerging technologies. The overall goal with LVM is to explore the relationship between culture and the environment and the sustainability of both. This ecosystem model addresses how people participate in sustainable behavior and how we measure human impact and their consequences on biology, biodiversity and climate change for example. The LVM ecosystem is an added unique learning experience for our visitors interested in learning about Latino heritage through art, culture, history and science.

SLC continues strategic partnerships in the virtual world and in the real world, leveraging key resources and expertise to establish best practices and standards for learning, working, and cultural exchange in virtual world environments. The continued emphasis on community building among visitors, teachers, children, researchers and the general public interested in Latino history, art and culture through our online educational initiatives such as LVM will serve to provide innovative learning experiences based on 21st century approaches to immersive education from within informal learning environments.

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