Featured Playlists
Battlefield 2
Battlefield 2 (abbreviated to BF2) is a computer game by the Swedish developer Digital Illusions in which players fight in a modern battlefield, using modern weapon systems. Battlefield 2 is a first-person shooter with some strategy and RPG elements. Battlefield 2 was developed by Digital Illusions CE (DICE) with a custom game engine. During development, Trauma Studios contributed to the development of the game after it was acquired by Digital Illusions CE. BF2 is published by Electronic Arts as the third full game of the Battlefield series, released in late June 2005.
Crysis Warhead HD
Crysis Warhead updates and refines the gameplay of the original game through a sidestory plot involving Psycho, one of previous protagonist Nomad's allies. The game is a parallel story that follows Sergeant Michael "Psycho" Sykes, a character from the original Crysis, as he faces his own trials and challenges on the other side of the island during the time period of the first game. It features new fully customizable weapons, vehicles and enemies, along with new multiplayer content. It also showcases a new, enhanced and optimized version of CryEngine 2 and is the first game developed by Crytek's Budapest studio.
Everything Crysis
Crysis is based in a fictional future where an ancient alien spacecraft has been discovered beneath the Earth on an island near the coast of East Philippines. The single-player campaign has the player assume the role of United States Delta Force operator Jake Dunn, referred to in-game by his call sign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nano Muscle Suit" which, according to Crytek senior game designer Bernd Diemer, was inspired by the United States' Future Force Warrior 2020 program and other projects relating from the Natick Soldier Systems Center. In Crysis, the player fights both North Korean and extraterrestrial enemies, in four different locations: a tropical island jungle, inside an "Ice Sphere" (consisting of the same jungle, but frozen), the alien ship itself (with a zero-gravity area) and a United States Navy aircraft carrier. Crysis uses Microsoft's new API, Direct3D 10 (DirectX 10) for graphics rendering, and includes the same editor that was used by Crytek to create the game.
Battlestar Galactica [720p]
Battlestar Galactica: In a distant part of the universe, a civilization of humans live on a series of planets known as the Twelve Colonies. In the past, the Colonies have been at war with a cybernetic race known as the Cylons. With the unintentional (or intentional in the original series) help of a human named Baltar, the Cylons launch a sudden ambush on the Colonies, laying waste to the planets and devastating their populations. The handful of human survivors flee into space aboard any spacecraft they can reach. Of all the Colonial Fleet, the Battlestar Galactica appears to be the only military ship that survived the attack. Under the leadership of famed military leader Commander Adama, the Battlestar Galactica and its crew take up the task of leading the small fugitive fleet of survivors into space in search of a fabled refuge known as Earth.
World In Conflict
World in Conflict does not offer base-building or resource gathering. Instead, players are given a pre-determined amount of in-game reinforcement points to buy units. When a unit is destroyed, the points used to purchase it are slowly filtered back to the player: thus reinforcements can be summoned to the fray. Tactical gameplay lacking base- and unit building is similar to real-time tactics (RTT) games, some of which feature intermittent reinforcements. Another example of the genre is Ground Control by Massive Entertainment, sometimes considered World in Conflict's spiritual predecessor. In fact, the game's designers considered the game to be an RTT.
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