@mashk cpc games were plagued by conversions from zx spectrum basecode - few cpc games were properly "ported" and a lot of bad ports form zx - what was to be a compatibility feature of the cpc turned out to be its greatest "flaw" - truly a lot of untapped potential in the cpc
@mashk cpc games were plagued by conversions from zx spectrum basecode - few cpc games were properly "ported" and a lot of bad ports form zx - what was to be a compatibility feature of the cpc turned out to be its greatest "flaw" - truly a lot of untapped potential in the cpc