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gerion79 liked a video
(22 hours ago)
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Ein Rückblick auf "Walker" von DMA Design und Psygnosis, für den Commodore Amiga. Viel Spass!
Die Hintergrundgeschichte:
The shape grew ...
more
Ein Rückblick auf "Walker" von DMA Design und Psygnosis, für den Commodore Amiga. Viel Spass!
Die Hintergrundgeschichte:
The shape grew in the dark. A grinding and clashing of metal filled the dank air as the immense hulk rose to its feet.
Soldiers looked on, paralysed by fear at the shape that now stood tall and menacing scant distance ahead.
The machine settled itself, almost relaxing on its haunches like a puma in wait, muscles flinching, silent and purposeful.
A powerful hum drew attention towards the towering monster as gun turrets swung smoothly into view and began to scan the scene.
Shouted orders now issued back and forth across the lines of infantry men who spurred into action.
A rumbling heavy cannon drew up behind the lines with a loud hiss as airbrakes brought its colossal weight to a halt.
Yet it was still dwarfed by the Walker.
And there they lay, face to face; the might of the Endalion Time Force - a specially trained unit with the latest mortar technology and the best back-up hardware money can buy (Super Wild Card?!) - against the Walker, the machine from the future.
It came as no surprise, of course, to the troops on the ground facing the Walker; they'd been waiting and preparing for weeks now, waiting for the time vacuum to burst its deadly load upon their doorsteps.
But when the Walker did arrive, its sheer size drove dread into the hearts of the troops who's task it was to destroy it.
The history of The Time Wars was scarred with appearances such as this. The war broke out in the year 2370 following the invasion of the Myarn terbium-mines by the great warring continent of Northern Endalion.
But it took over three decades before the war entered its most deadly phase...
With the shifting polarity of the mother planet, vast new tracts of space time opened up in which these deadly war games could now be played. But it was Northern Endalion who reacted most swiftly.
Suddenly realising the strategic advantage to be gained they sent large forces of highly trained commandos back in time. There, the Time Bandits, as they were to become known, established bases in full knowledge of future enemy manoeuvres.
This meant that the war being waged in the present could be irrevocably altered by war in the past - a war in which the Endalions would have a huge advantage of both surprise and technology.
It was only when entire units of the Myarn army were thrown out of existence by the actions of the Endalion Time Bandits that the Myarn high command realised the immense danger their essentially peaceful nation was in.
And so it was that the AG-9 - codename Walker - was born. A weapon which could be taken back through time and challenge the Endalion units established in past time zones.
Engineering criteria required a self-contained and energy-efficient unit - thus expansive armour and a powerful yet efficient weapons' system would be required.
Plus the ability to traverse any terrain, at speed, necessitated a bipedal movement system.
The only compromise this design required was the need for a large heatsink at the back of the craft to dissipate the heat produced by the Walker's power source.
Thus produced, the Walkers were sent through the Myarnian timegate and into battle leaving the High-command waiting with baiting breath to see how many returned.
History now relates the ensuing events up to the present day; of how the Endalion forces attacked the Walker installations, halting Walker production for any foreseeable future.
It also tells of how only one Walker returned in a usable state, limping through the timegate to report the sole successful mission of Walker operations.
No other mission results were reported.
With hindsight, it was rather ironic that these events happened at about the time that Myarn intelligence units communicated the presence of four key Endalion positions within the timescape which it appeared, with the enigmas thrown up through time-travel, could prove decisive in the wars.
It was noted that should these four bases be destroyed, Endalion forces in the present would cease to exist.
And so, armed with this piece of information, the Myarnian commanders turned their attention to the remaining Walker unit.
Conventional attacks could not be successful because speed was of the essence to prevent present-day Endalion units mobilising quickly and reinforcing the remaining key installations.
Only a Walker unit would be quick enough and versatile enough to complete the mission within time constraints.
But only one Walker remained operational.
And it it, only one chance for survival...
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A review of "Walker" from DMA Design and Psygnosis, for the Commodore Amiga. Enjoy!
The background story:
The shape grew in the dark. A...
more
A review of "Walker" from DMA Design and Psygnosis, for the Commodore Amiga. Enjoy!
The background story:
The shape grew in the dark. A grinding and clashing of metal filled the dank air as the immense hulk rose to its feet.
Soldiers looked on, paralysed by fear at the shape that now stood tall and menacing scant distance ahead.
The machine settled itself, almost relaxing on its haunches like a puma in wait, muscles flinching, silent and purposeful.
A powerful hum drew attention towards the towering monster as gun turrets swung smoothly into view and began to scan the scene.
Shouted orders now issued back and forth across the lines of infantry men who spurred into action.
A rumbling heavy cannon drew up behind the lines with a loud hiss as airbrakes brought its colossal weight to a halt.
Yet it was still dwarfed by the Walker.
And there they lay, face to face; the might of the Endalion Time Force - a specially trained unit with the latest mortar technology and the best back-up hardware money can buy (Super Wild Card?!) - against the Walker, the machine from the future.
It came as no surprise, of course, to the troops on the ground facing the Walker; they'd been waiting and preparing for weeks now, waiting for the time vacuum to burst its deadly load upon their doorsteps.
But when the Walker did arrive, its sheer size drove dread into the hearts of the troops who's task it was to destroy it.
The history of The Time Wars was scarred with appearances such as this. The war broke out in the year 2370 following the invasion of the Myarn terbium-mines by the great warring continent of Northern Endalion.
But it took over three decades before the war entered its most deadly phase...
With the shifting polarity of the mother planet, vast new tracts of space time opened up in which these deadly war games could now be played. But it was Northern Endalion who reacted most swiftly.
Suddenly realising the strategic advantage to be gained they sent large forces of highly trained commandos back in time. There, the Time Bandits, as they were to become known, established bases in full knowledge of future enemy manoeuvres.
This meant that the war being waged in the present could be irrevocably altered by war in the past - a war in which the Endalions would have a huge advantage of both surprise and technology.
It was only when entire units of the Myarn army were thrown out of existence by the actions of the Endalion Time Bandits that the Myarn high command realised the immense danger their essentially peaceful nation was in.
And so it was that the AG-9 - codename Walker - was born. A weapon which could be taken back through time and challenge the Endalion units established in past time zones.
Engineering criteria required a self-contained and energy-efficient unit - thus expansive armour and a powerful yet efficient weapons' system would be required.
Plus the ability to traverse any terrain, at speed, necessitated a bipedal movement system.
The only compromise this design required was the need for a large heatsink at the back of the craft to dissipate the heat produced by the Walker's power source.
Thus produced, the Walkers were sent through the Myarnian timegate and into battle leaving the High-command waiting with baiting breath to see how many returned.
History now relates the ensuing events up to the present day; of how the Endalion forces attacked the Walker installations, halting Walker production for any foreseeable future.
It also tells of how only one Walker returned in a usable state, limping through the timegate to report the sole successful mission of Walker operations.
No other mission results were reported.
With hindsight, it was rather ironic that these events happened at about the time that Myarn intelligence units communicated the presence of four key Endalion positions within the timescape which it appeared, with the enigmas thrown up through time-travel, could prove decisive in the wars.
It was noted that should these four bases be destroyed, Endalion forces in the present would cease to exist.
And so, armed with this piece of information, the Myarnian commanders turned their attention to the remaining Walker unit.
Conventional attacks could not be successful because speed was of the essence to prevent present-day Endalion units mobilising quickly and reinforcing the remaining key installations.
Only a Walker unit would be quick enough and versatile enough to complete the mission within time constraints.
But only one Walker remained operational.
And it it, only one chance for survival...
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gerion79 liked a video
(4 days ago)

http://www.retrogamingcollector.com ----------------
Gameplay from International Karate, playing on the Atari 400/800 XL/XE 8 bit vintage home compu...
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http://www.retrogamingcollector.com ----------------
Gameplay from International Karate, playing on the Atari 400/800 XL/XE 8 bit vintage home computer. Retro Gaming.
Big thanks to my good friend Mark for sending this game to me, along with many others, on a very cool flash cart.
This is not a review, walkthrough, playthrough, or demonstration of my playing ability. It's more a case of me speaking my thoughts while playing the games, many for the first time, and most for the first time in a very long time... so it's all a little spontaneous and random. Predictably, as I never practice before recording, I usually play very badly.
Given that I am playing many of these games for the first time, and everything I say is completely off the cuff, you probably shouldn't take what I say overly seriously. The opinions that I express are my feelings at the time, but it's entirely possible that they would be different if I were to take the time to get to grips with the game. However, given that these videos are intended to show that "first time experience", I believe they have some validity or merit. If you'd like to know more about why I make my videos the way that I do, it's all explained in this video http://www.youtube.com/watch?v=3pgMj-...
Check out my YouTube Retro Gaming Community Directory to find hundreds of other retro gaming channels at http://www.retrogamingcollector.com/R...
If you're interested in seeing my non-gaming related videos, you may like to check out my other channel, BenwaysWorld http://www.youtube.com/user/BenwaysWorld
I am now on twitter http://twitter.com/SteveBenway
on facebook at http://www.facebook.com/RetroGamingCo...
and on google+ at https://plus.google.com/1167855965335...
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gerion79 uploaded a new video
(6 days ago)

A review of "Walker" from DMA Design and Psygnosis, for the Commodore Amiga. Enjoy!
The background story:
The shape grew in the dark. A...
more
A review of "Walker" from DMA Design and Psygnosis, for the Commodore Amiga. Enjoy!
The background story:
The shape grew in the dark. A grinding and clashing of metal filled the dank air as the immense hulk rose to its feet.
Soldiers looked on, paralysed by fear at the shape that now stood tall and menacing scant distance ahead.
The machine settled itself, almost relaxing on its haunches like a puma in wait, muscles flinching, silent and purposeful.
A powerful hum drew attention towards the towering monster as gun turrets swung smoothly into view and began to scan the scene.
Shouted orders now issued back and forth across the lines of infantry men who spurred into action.
A rumbling heavy cannon drew up behind the lines with a loud hiss as airbrakes brought its colossal weight to a halt.
Yet it was still dwarfed by the Walker.
And there they lay, face to face; the might of the Endalion Time Force - a specially trained unit with the latest mortar technology and the best back-up hardware money can buy (Super Wild Card?!) - against the Walker, the machine from the future.
It came as no surprise, of course, to the troops on the ground facing the Walker; they'd been waiting and preparing for weeks now, waiting for the time vacuum to burst its deadly load upon their doorsteps.
But when the Walker did arrive, its sheer size drove dread into the hearts of the troops who's task it was to destroy it.
The history of The Time Wars was scarred with appearances such as this. The war broke out in the year 2370 following the invasion of the Myarn terbium-mines by the great warring continent of Northern Endalion.
But it took over three decades before the war entered its most deadly phase...
With the shifting polarity of the mother planet, vast new tracts of space time opened up in which these deadly war games could now be played. But it was Northern Endalion who reacted most swiftly.
Suddenly realising the strategic advantage to be gained they sent large forces of highly trained commandos back in time. There, the Time Bandits, as they were to become known, established bases in full knowledge of future enemy manoeuvres.
This meant that the war being waged in the present could be irrevocably altered by war in the past - a war in which the Endalions would have a huge advantage of both surprise and technology.
It was only when entire units of the Myarn army were thrown out of existence by the actions of the Endalion Time Bandits that the Myarn high command realised the immense danger their essentially peaceful nation was in.
And so it was that the AG-9 - codename Walker - was born. A weapon which could be taken back through time and challenge the Endalion units established in past time zones.
Engineering criteria required a self-contained and energy-efficient unit - thus expansive armour and a powerful yet efficient weapons' system would be required.
Plus the ability to traverse any terrain, at speed, necessitated a bipedal movement system.
The only compromise this design required was the need for a large heatsink at the back of the craft to dissipate the heat produced by the Walker's power source.
Thus produced, the Walkers were sent through the Myarnian timegate and into battle leaving the High-command waiting with baiting breath to see how many returned.
History now relates the ensuing events up to the present day; of how the Endalion forces attacked the Walker installations, halting Walker production for any foreseeable future.
It also tells of how only one Walker returned in a usable state, limping through the timegate to report the sole successful mission of Walker operations.
No other mission results were reported.
With hindsight, it was rather ironic that these events happened at about the time that Myarn intelligence units communicated the presence of four key Endalion positions within the timescape which it appeared, with the enigmas thrown up through time-travel, could prove decisive in the wars.
It was noted that should these four bases be destroyed, Endalion forces in the present would cease to exist.
And so, armed with this piece of information, the Myarnian commanders turned their attention to the remaining Walker unit.
Conventional attacks could not be successful because speed was of the essence to prevent present-day Endalion units mobilising quickly and reinforcing the remaining key installations.
Only a Walker unit would be quick enough and versatile enough to complete the mission within time constraints.
But only one Walker remained operational.
And it it, only one chance for survival...
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Fröhlich Weichnachten Gerion und danke für das video kurz vor weihnachten ^^
Bin erst letzten Monat angefangen deswegen habe ich noch keine Ahnung wie ich das mit einem vernünftigen Hintergrund hinbekomme^^
Wie ich sehe hast du 290 abonenten so langsam kommt der stein bei dir ins rollen GW dazu ^^