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CGTalk.com FXWars Mech Arena
frescalus
966 views
Software Used - Maya 2012
Texturing: Nick Jackson, Brian Beebe
Rigging: Leonard Nicolas
Animation: Bruno Andrade, Leonard Nicolas, Desirae Fondren
VFX: Neil Kirby...
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FX Wars Mech Arena Mark 2 1 second shot.mov
frescalus
112 views
1 second rendering, not final colors, more to display the FX...
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FX Wars Gatling Gun test
frescalus
221 views
Maya 2012 particles with a cloud shader, nothing too fancy...
rendered in passes and put back together with adobe after effects...
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dynamic grenade testing
frescalus
2,925 views
using particle collisions to make the little explosions as if you were throwing grenades and they pop on impact...
using expresions to detect where the collisions are, usi...
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Mark1 FlameThrower 2nd version
frescalus
171 views
FX Wars Flamethrower test... You can find the thread at http://forums.cgsociety.org/showthread.php?f=139&t=983997
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Mark1 FlameThrower
frescalus
137 views
FX Wars Flamethrower test... You can find the thread at http://forums.cgsociety.org/showthread.php?f=139&t=983997
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Realflow 5 lighthouse with ocean
frescalus
123,301 views
Made in realflow 5
rendered in maya 2011 with mental ray
ocean is grid mesh with displacement
foam is renderkit 2 mesh
splash is renderkit 2 mesh and particles
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Realflow Name Morph 2
frescalus
350 views
Simulated in realflow 5
rendered in maya 2011
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RealFlow name morph
frescalus
146 views
Realflow 5 using the morph plugin
rendered in maya 2011
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bubble new render
frescalus
81 views
ok this time I turned the nparticles into liquid, I'm close but I'm still missing something, any crits from anyone who's done a bubble animation?
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