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Project Phoenix Preview 2 - Day/Night Cycles
estenborg
35 views
Wanted to show off my new day/night cycle code. I'm really happy with how it turned out!
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Project Phoenix 2/12/2012 Preview
estenborg
73 views
There's certainly been a lot of iteration on this code since I started playing with XNA, but I really like what I have going here. The engine is rewritten (again!) but it'...
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XNA Random Dungeon Crawler
estenborg
522 views
I took my tile map code and added some random dungeon generation to it with the hopes of creating a Diablo/Torchlight type game. All the maps, loot, etc are randomly gener...
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LEGO Emerald Night - Motorized
estenborg
181 views
Just motorized the Emerald Night! Here it is doing a few laps around the city.
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Spitfire Zero - Level 1 Preview
estenborg
71 views
Level one is pretty much done, aside from some rough edges. Progress has been a slow lately (moving, vacation, two little boys, etc...) but it feels good to have a complet...
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Introducing SpitfireZero
estenborg
61 views
Introducing my latest XNA project. It's blurry on the TV so I took a Fraps video of the PC build too.
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SpitfireZero Gameplay 1
estenborg
62 views
Here's my latest XNA project, a twin stick shooter named SpitfireZero. This is running on the PC so I don't have 360 degrees of moving and shooting motion like I would on ...
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XNA Game Progress - Enemies, Combat and Improved Harvesting
estenborg
261 views
Sorry it's been a while since my last update, I've added some major stuff since then! The biggest addition is infrastructure for enemies and combat. Also some new stuff a...
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XNA Game Progress - Animation
estenborg
186 views
Showing off the animation system, which moves all the sprites for our player to create a walk animation, as well as an attack animation. These animations are defined in an...
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XNA Game Progress - Crafting Equipment
estenborg
391 views
The latest progress on my XNA game, slated for release on the XBox 360. I've gotten the crafting system mostly complete, and also some of the equipment system!
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