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NanoRace
e2dx
142 views
The NanoRace Game myself and 3 others made for the CRANN institute in trinity.
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Tron
e2dx
417 views
A game made as part of a group project which is based on the lightcycle duels in the movie tron. Th game is a two-player network game and not split-screen (this is done in ...
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ARTag Table Tennis
e2dx
5,464 views
A pretty sweet Augmented reality game made by me and two other guys. It's table tennis obviously played with a wii-mote using live video feed to place the table on an ARTag...
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Graphics and rendering final assignment
e2dx
343 views
A still life seen with a texture-mapped globe, normal-mapped teapot and skull and a sphere rendering using a texture cube of the whole scene that has reflection and refract...
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SPH water simulation
e2dx
760 views
My XNA based water simulator in action with roughly 250 particles.
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Collision Detection
e2dx
142 views
My broad phase 2-level collision detection implementation
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Torus part 2
e2dx
94 views
The torus from the previous video illuminated now using a spotlight with phong illumination (note the two static speculars). The spotlights radius direction and cosine lobe...
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Torus
e2dx
344 views
A procedurally generated torus with normals that is mapped with the island texture from a previous assignment. To show that the normals were also generated the phong lighti...
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Comparison of Bling-Phong and Phong lighting iplementations
e2dx
215 views
Two objects with the same material properties being illuminated by a single lightsource revolving around the scene and a fixed camera. The one on the right is being lit usi...
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Phong lighting Model Demonstration
e2dx
283 views
A demonstration of the Phong lighting model using 5 diferent objests of different colors with different material properties (diffusion, specular and reflection lobes). The ...
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