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Presentation
darthwilson
31 views
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DirectX 11 Tessellation in the Unreal Engine
darthwilson
226 views
Hello folks
I've just recently finished a project in achieving DirectX 11 Tessellation within UDK.. Took a while to investigate how to get it running properly and looking ...
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DirectX 11 Tessellation in the Unreal Engine
darthwilson
1,279 views
Hello folks
I've just recently finished a project in achieving DirectX 11 Tessellation within UDK.. Took a while to investigate how to get it running properly and looking ...
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ZBrush Sculpt Turntable
darthwilson
73 views
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Mod Project W.I.P Part 1.avi
darthwilson
153 views
Part one of a one-man mod project.
So far I have implemented the following
-Custom Game type
-Custom Character (not my model)
-Custom Animations
-Custom AnimTree
-Custom ...
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Creature and Character rigging 2011
darthwilson
306 views
Creature and character rigs by Scott Wilson.. meshes and IPs owned by Spiral Game Studios (dinosaurs) and Epic Games (Marcus Fenix mesh)
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Dogfighter - The Harbringer and Vanguard
darthwilson
52 views
Two vehicles made by Scott Wilson..
The game Dog Fighter is owned by game developer Dark Water Studios©
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Scare at bedtime with podge and rodge - Monkey Do
darthwilson
293 views
never turn your back on a monkey
Copyright and owned by Double Z entertainment
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Custom model and skeleton with motion builder tutorial
darthwilson
3,294 views
So this tutorial goes through how to get a skinned character in 3ds max into motion builder. Then it goes onto explaining how to process raw motion capture data and apply t...
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UDk Scanner Tutorial
darthwilson
1,217 views
This tutorial demonstrates how to get a science fiction scanner effect for your environment as seen in games such as Batman Arkham Asylum and Mass Effect!
Don't forget to ...
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