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commandersigma1 liked a video
(5 days ago)
This time I decided to Redub the Pre-final boss cutscene from Sonic Gene...
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This time I decided to Redub the Pre-final boss cutscene from Sonic Generations. I had alot of fun putting this together despite it taking 6 hours in total.
This is the last Generations dub im doing Completing the Generations Dub Trilogy.
Enjoy
AHVA
Honors for this video (1) #67 -- Top Favorited (Today) -- Comedy -- United Kingdom
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commandersigma1 liked a video
(5 days ago)

MUSIC: SnappleMan, Ashane, norg - "The Doomsday" - http://ocre...
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MUSIC: SnappleMan, Ashane, norg - "The Doomsday" - http://ocremix.org
I'd like to start off with an incredibly massive thanks to SephirothDB or his youtube persona, Dobukera. Without his fantastic models, this project would not have progressed as far as it did.
This will probably be my last video upload for a long, long time. This is a project I started over a year ago, the goal was to remake the last zone from Sonic & Knuckles as a 3D animation. I wanted to add additional story points at the beginning and end to compliment the existing canon of the game. This is evidenced by my little additive prologue where Sonic finds the emeralds in space. I had planned to have a sky-diving sequence where Sonic loses his power at the end, and dives after the falling master emerald with Tails picking both of them up in the nick of time. I would have shown them flying to the floating island, dropping off the emerald and roll the credits with them flying off just as the game did it.
The plan was to finish.
So why didn't I finish? I got burnt out. Animation is a tough craft. It's especially tough when you're not sure of your own abilities. Slap that on top of having a full time animation job at the time, and it's a nightmare having the will to make time for this. You spend all your day on Autodesk Maya, the last thing you want to do when you come home is load up Maya again.
I'm releasing this now because I think things have really changed for me. I've moved away from my animation job, and got a new job working at BioWare, which is fantastic. I don't do animation there which is nice, so there's definitely a gap in that regard that might make me come back and finish. There's always that hope. I want to finish so much, there's so much I want to do for this project. So hopefully one day...
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commandersigma1 liked a video
(5 days ago)

At last, MegaMan Unlimited now has an official trailer!
The game is still...
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At last, MegaMan Unlimited now has an official trailer!
The game is still under development though. I'm going to post updates when the game is ready. MegaMan Unlimited is a PC game developed by MegaMan fans. It has been in development for a few years now. We do this in our free time so I can't provide a precise release date yet. It's going to be free.
At the moment of the release of this trailer, the game has all 9 Robot Masters functional. 8 Robot Master stages out of the 9 are designed and the 9th "secret" one is still in the enemy tweaking/placement phase. (Almost done) All enemies (except one) are functional. Music has been redone for JetMan, TrinitroMan, NailMan and the Title Screen. We still have a few songs to re-do. Among them, one of the Wily Stage songs and a couple of other improvements are needed here and there. Wily stages have most of their enemies placed but still require tweaks because: - We still need to implement the special weapons system and Rush. - Wily Bosses are still not implemented. We also have to implement the menus, cutscenes and save/load feature. The game still has many bugs we need to fix too. But we've come a long way since the start of the project. I can't thank all of those who helped me enough.
Thanks a lot to Tasse MSX from the MegaMan 72 project for pointing me in the direction of the latest FRAPS software to capture the footage correctly and for overall support! ^_^
Enjoy the trailer!
To follow our progress, I encourage you to check out the Facebook page of MegaMan Unlimited. This is where we post detailed updates as stuff gets done. facebook.com/pages/MegaMan-Unlimited/114325318655039
megaphilx.com megaphilx.deviantart.com youtube.com/megaphilx
Now, back to work! ^_^
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commandersigma1 liked a video
(1 week ago)
Doujin Name: DWN.774 — ROCKMAN Based on Compositions by: Takashi Tateishi...
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Doujin Name: DWN.774 — ROCKMAN Based on Compositions by: Takashi Tateishi Composed & Arranged by: DWN.774 Published & Distributed by: DWN.774 Art by: Artist unknown...
All Rockman / Mega Man material including but not limited to game, characters, images, and music are © Capcom Co., Ltd. Fan recreation (doujin) created and owned by DWN.774. No copyright infringements are intended.
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commandersigma1 liked a video
(1 week ago)
Akira Toriyama is to be making a new Dragon Ball series alongside mangak...
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Akira Toriyama is to be making a new Dragon Ball series alongside mangaka Naho Ooishi, The creator of the 2008 Dragon Ball Z special "Yo! son goku and friends return". called, Dragon Ball Hoshi. Ooishi will be making a manga that continues the Z Manga past the Buu saga. It? will have a newly designed Super Saiyan 4, and even a Super Saiyan 5. Akira Toriyama will be assisting her and backing off. The events in japan (earthquake, tsunami) slowed this down now Toriyama is taking care of that. launching in 2012/2013
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