Uploaded videos
1-10 of 17-
Deferred/inferred lighting
chucktrier
725 views
This is mainly just for fun, i wanted to test our inferred/deferred rendering with many light sources. So here it is with the mandatory bunny hacked physics and all.
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realtime glossy reflections
chucktrier
1,558 views
New video of our realtime glossy refelctions.
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Screen space directional occlusion
chucktrier
4,976 views
Video of our implementation of SSDO, as described by Tobias Ritschel.
http://www.mpi-inf.mpg.de/~ritschel/Papers/SSDO.pdf
It is a screen space method that can provide indri...
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IndirectLight
chucktrier
1,287 views
Here is a little update on our work with simulating indirect lighting in real time.
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Light propagation volume
chucktrier
1,377 views
Another shot from our early implementation.
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Light propagation volume
chucktrier
1,287 views
We have been implementing the technique described in the paper http://www.crytek.com/fileadmin/user_upload/inside/presentations/2009/Light_Propagation_Volumes.pdf.
I playe...
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ray_anim.avi
chucktrier
356 views
This is an experiment where i rebuild a kd tree in each frame, and the ray trace afterwards. It runs aprox 20 fps on my hardware and both building and tracing is done in cu...
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New smoke renderer
chucktrier
1,177 views
This is a preview of our smoke/density renderer, that can ray march a density field in realtime and
ray trace ridig triangle meshes. In the video i just play with some para...
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interactive ray tracing1
chucktrier
588 views
This is a video of our interactive cuda raytracing project. Where you can play with materials in real time and see the effect instantly.
This is a hot topic and we are als...
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CudaRayTracer
chucktrier
8,777 views
This is a short video demonstration of our simple CUDA ray tracing tutorial. That allows your to start playing and experimenting with real time ray tracing. The tutorial co...
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