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Reflection Node
chadmv
1,515 views
A simple reflection node. It could be used to do things like place specular highlights. This is a sample from my Maya API instructional series that will be released aroun...
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Maya Draw Curve Context
chadmv
1,215 views
This is a demo of the context that I developed as part of my upcoming Maya API instructional video series. It draws curves from a mesh. The video series should be availab...
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Move Brush
chadmv
2,111 views
For some reason, the artisan tool does not have a move brush so I wrote my own.
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Updated Sticky Lips Deformer
chadmv
3,751 views
This is an update of my sticky lips deformer originally shown here: http://www.youtube.com/watch?v=1G7xYWod2bw
In an attempt to make the deformer more automated, I've impl...
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Displacement Deformer
chadmv
1,363 views
A deformer that displaces along the normals when the vertices collide with the implicit volumes. The examples also shows my jiggle deformer applied to the mesh.
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UV Blendshape Deformer
chadmv
3,357 views
A deformer that blends one mesh to another based off of UVs. Mesh topology can differ and you can optionally maintain the initial offset between the two meshes. Uses incl...
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Maya Rivet Node
chadmv
2,661 views
A node that lets you rivet to polygonal meshes, nurbs surfaces, and nurbs curves. This lets you attach transforms to shapes. I use this in my sticky lips deformer to atta...
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Motion Blur Deformer
chadmv
14,858 views
A deformer that simulates motion blur geometrically. The amount and falloff of the "blur" can be adjusted with keyable attributes.
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Sticky Lips Deformer
chadmv
3,788 views
A deformer that attracts vertices to a nurbs curve using a distance-based falloff. It can be used to create sticking effects like sticky lips.
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Vertex Snap Deformer
chadmv
2,418 views
A deformer that can drive subsets of a mesh with other meshes. Uses include driving a body with a blendshaped head or driving larger meshes with a heavily rigged subset of...
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