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creativebloke::Mike Griggs showreel
cbloke01
21 views
This is a selection of some of my public domain work, to find out more, either visit me at creativebloke.com, twitter @creativebloke or just plain old email me at creativeb...
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Zbrush dino - the sequel
cbloke01
67 views
So Icouldn't get the dino head out of my head......
Anyway decided to carry on, and have recorded the process. This is also not about showing off how great I am at zbrush,...
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creativebloke now on c4d r13
cbloke01
55 views
This week I took a major decision and made Cinema 4d R13 Studio the key 3d development application moving forward for creativebloke.com. While most people will know me as a...
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Zbrush dino 01
cbloke01
78 views
This is a very embarrassing, but trying to get more stuff online, even if its pokey.
In my defence your honour, no reference all from brain and 10 minutes....no thats no...
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Modo Scifi Kit Bash Modelling
cbloke01
241 views
First bit of polygonal modelling after composing scene using modo's supplied meshes to mock up image. This is my development of a tunnel element in modo 501 with commentary...
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Devon Edit
cbloke01
25 views
This is my first piece using the new Final Cut Pro X.This was made with footage from my Canon 7D shot at 50fps @ 720p then slowed, stabilised and CC'd all within FCPX to se...
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1 hour and 4 mins of bloke + skills in 26 seconds
cbloke01
61 views
Let's call it a self portrait wrapped in a little ad - go on i dare you!
Shot bracketed timelapse over an hour on a canon 7d
Twitter me up : http://www.twitter.com/cr...
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Modo Experiment #2 - Cube Breathing
cbloke01
182 views
Using Ambient, Surface ID, and one of the Car Pack Glass Presets in Final Colour, along with replicators and deformers animated over time to create randomness and then mixi...
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Modo Motion Graphics Experiment one
cbloke01
242 views
V. quick experiment - Using Modo, and its multiple outputs to create random movement from initial basic animation of 3 cubes.
Come see me at : http://www.creativebloke.com...
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F1 ad animatic
cbloke01
50 views
Proof of concept for a proposed animation, hence why the renders are a bit choppy and there are no VFX. All animation/modelling/rendering was created in modo (pre SLIK) ano...
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