Uploaded videos
1-10 of 12-
Wader animation - Maya
booshartist
33 views
My animation for my 3rd year animation module. The task was to make our own character and rig it, then our own environment and the character must display emotion in a scene...
-
Maya Head modelling example and practice
booshartist
43 views
I've made this as a practice of my modelling skills for a head. Making it from a single plane and extruding and looping from there.
This is not only to show where I am w...
-
Relentless Studios - Earth at War (RTS Prototype)
booshartist
199 views
This is the final product of our team Relentless Studios in our 2nd year of university.
The Task was to make a game prototype with at least one completable level. We chos...
-
Torque 3D RTS Enviroment effects
booshartist
931 views
This is a small example of the enviroment effects we have working in our RTS game idea right now. Disclaimer: The shader effect (The wetness) is NOT my work, its the nice w...
-
Torque 3D - RTS zoom
booshartist
116 views
My demonstration of the code I made in Torque 3D to make the camera zoom in and out with a maximum and minimum height in an RTS situation.
http://stefan-heibel.blogspot...
-
Torque 3D - RTS camera auto height
booshartist
271 views
My demonstration of the code I made in torque 3D to make the camera adjust its height automatically when the camera is moved in an RTS situation.
One note. you might no...
-
Torque 3D - RTS map edge
booshartist
165 views
My demonstration of the code I made in torque 3D to make the camera not fall off the edge of the map in an RTS situation.
http://stefan-heibel.blogspot.com/
-
Lamp animation final
booshartist
25 views
This is the final render for my lamp animation. Unfortunately it was a little shallow in my opinion. In my alternate idea (http://www.youtube.com/watch?v=zUWWj8N7kMM) I tri...
-
Walk cycle
booshartist
24 views
This is a simple short side view of my walk cycle for the generi rig. It's short but works and loops.
-
alternate lamp animation
booshartist
20 views
This is my lamp animation for my 2nd year at uni, problem is it went a little wrong. As such it was not final. The problem was the clouds in the back ground but also after ...
Advertisement










Play all(12)