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4 weeks ago
Preview: Robot Quadrotors Perform James Bond Theme
A preview of work done at the University of Pennsylvania by Alex Kushleyev, Daniel Mellinger, and Vijay Kumar. Produced and directed by Kurtis Sen...
TheDmel • 4,185 views
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4 weeks ago
A Swarm of Nano Quadrotors
Experiments performed with a team of nano quadrotors at the GRASP Lab, University of Pennsylvania. Vehicles developed by KMel Robotics. Special t...
TheDmel • 5,730,197 views
bigjake7769
liked
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1 month ago
TeamPawns.avi
This is a Scaleform Main Menu and Frontend Level I created for a team project. It is simple action script 2 and it is not my favorite program, th...
14 views
bigjake7769
uploaded
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1 month ago
UDK Tutorial Advanced Game Development Series # 2 Making A Scaleform Menu : Setting up Flash
Part 2 of my unreal development kit advanced UDK series and in this video I show you how to set up adobe flash professional for making menus in unr...
XstreamTech • 797 views
bigjake7769
liked
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1 month ago
Time Lost Soundtrack - 4 Abandoned Warehouse
Sound Track 4 from Time Lost, This specific piece was composed by Jose moreno for us. You will be able to see this piece in the alpha game play in ...
XstreamTech • 1,160 views
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1 month ago
Creating Topology in Topogun 1.06
Short(is it?) walk-through of the tools in topogun. Thought about clipping out the end, but as enough people have asked ...
officerbeardontcare • 3,171 views
bigjake7769
liked
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1 month ago
Red Orchestra 2 : Heroes of Stalingrad GDC '11 HD (Part 1)
Red Orchestra 2: Heroes of Stalingrad - coming to you via Steam and other digital distribution sites, plus stores across the world, September 13, 2...
juggernaught1987 • 612,792 views
bigjake7769
liked
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1 month ago
First Ever Animated Tattoo - By K.A.R.L.
Gain access to more creative minds at http://www.facebook.com/bal....
On June the 16th 2011 Paris based tattoo artist K.A.R.L. realised the f...
ballantines • 2,619,627 views
bigjake7769
liked
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1 month ago
James + Duct Tape
James (Student Ministry Pastor) was secretly stealing food from our offices but once we found out we put the smack down.
For more info on Forefron...
jdelva • 153,643 views
bigjake7769
commented:
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1 month ago
Real-time grass rendering
My approach to rendering and animation of grass. This was implemented in DirectX 10.
gustawii • 312,487 views
bigjake7769
liked
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1 month ago
Rising Storm Oct 2011 Trailer (720)
The Rising Storm debut trailer. October 2011.
Rising Storm is a Pacific Theater expansion for Tripwire Interactive's title "Heroes of Stalingrad"....
risingstormgame • 623 views
bigjake7769
liked
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1 month ago
Texas Ranger tells you off
Talledaga Nights the Legend of Ricky Bobby -Texas Ranger tells you off. I do not own the rights to this movie.
lisanjen • 6,138 views
bigjake7769
commented:
I am making an animation clip for my demo reel, and I am using this rant. I will be giving you credit for the creation of this compilation clip.
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1 month ago
bigjake7769
liked
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1 month ago
UnrealScript IDE Proof Of Concept
Very very early stages of an in-browser unrealscript editor prototype
AwesomeAllar • 124 views
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1 month ago
UT40k_Factions.avi
just checking the Factions Options :) :) :)
thanks to Vaquero for the menu help
ut40kgeodav • 32 views
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1 month ago
Autodesk Scaleform Menu Kit
Autodesk Scaleform's Menu Kit was designed as a best practice content creation template, and demonstrates a fully featured splash to game menu syst...
scaleformpress • 2,945 views
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2 months ago
UDK Sync Preview #5 - Import Meshes and Selection Sync
A preview showing how simple it is to import meshes from UDK to 3dsMax!
Also notice how you can select multiple objects in 3dsMax and the staticmes...
Norman3D • 258 views
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2 months ago
Mudbox Modular Rock Tutorial Part 5
A video demonstrating the development of a modular rock asset from concept to finished mesh in UDK.
I am currently writing the accompanying guide...
Aerodyll01 • 462 views
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2 months ago
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2 months ago
UDK - Water with Flow Map
This wip water shader uses a 2d vector field (flow map) to set it's movement direction. Vertex colours are used for the flow map instead of a textu...
Hywelwt123 • 33,497 views
bigjake7769
liked
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2 months ago
How to create a terrain for Cryengine and UDK Part 1/8
Video tutorial showing how to create a terrain by using Mudbox and WorldMachine to achieve convincing landscapes.
wenda111287 • 23,568 views
bigjake7769
liked
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2 months ago
Cryengine 3 : Forbidden Lands Project WIP
Forbidden lands project running on cryengine 3 work in progress.
Fly-through of the "starting" area of the level. (camera controls where made with ...
wenda111287 • 1,136 views
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2 months ago
UDK hologram cube
Invisible attractor particles modify the positions of visible particles which are spawned at random locations. The rest is just materials and 2 sim...
EmArism • 1,209 views
bigjake7769
liked
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2 months ago
UDK Custom Tank part 1
This is the first test after coding the tank, and compiling the code. I am finally getting no errors and the tank showes up in the actor classes
653 views
bigjake7769
commented:
@101GamingStudios I am seeing you are not a real company yet.. when you get funding contact me with contract details and I will be glad to join your team.
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2 months ago
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2 months ago
bigjake7769
liked
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2 months ago
Lamborghini Aventador in Beverly Hills
Spotted this white Lamborghini Aventador in Beverly Hills.
Allandiablo • 10,675 views
bigjake7769
liked
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2 months ago
Super Replicas ferrari california
California Ferrari replica for sale, with a new V12 BMW engine 760 Li and F1 paddle shift transmission for only US$38,000 negotiable, we will deliv...
Supereplicas • 45,674 views
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3 months ago
BMW Vision ConnectedDrive concept car 2011
BMW unveils, during the 2011 Geneva Motor Show, its concept car Vision ConnectedDrive, which is based on the interaction between driver, car and en...
motorstelevision • 1,513,837 views
bigjake7769
liked
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4 months ago
Energy_Farmers.avi
This is a prototype of two energy creating machines
14 views
bigjake7769
uploaded
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4 months ago
Shift 2 Unleashed - SUMO Power 2010 Rückblick
Shift 2 Unleashed - SUMO Power 2010 Rückblick
Hier gibt es ein paar sehr geile Rückblicke aus der FIA GT1 SAISON VON SUMO Power - Powered by Shift...
sommergemuese • 722 views
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4 months ago
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4 months ago
UDK CustomVehicleTank .avi
I have worked out the kinks in the turret movement. I still have problems with the projectile shooting where the turret is pointed, and I have the...
343 views
bigjake7769
commented:
Wrong, My joint orientation was off, but thank you for watching and paying attention
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5 months ago
Aura effect in UDK
This is just a test I did of an aura effect. I used UDK's cascade editor.
Konoco • 166 views
bigjake7769
liked
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5 months ago
Ray fire
This is a nice little Magic Ray blast i created
RealTimeEffectsArtist.com
Konoco • 67 views
bigjake7769
liked
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5 months ago
UDK Explosion
This is just your basic explosion. It's set up to be different every time it plays.
John Aquino
RealTimeEffectsArtist.com
Konoco • 309 views
bigjake7769
liked
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5 months ago
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5 months ago
UDK Laser Trail Effect
This is something that I had wanted to try to do. A simple little laser effect with a trail. I used UDK
Konoco • 602 views
bigjake7769
liked
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5 months ago
Dynamic Weather System in UDK
Designer-configurable shader-based dynamic weather which can be easily introduced into an existing UDK game.
Created as part of my dissertation, w...
SamJohnHayes • 18,476 views
bigjake7769
commented:
Please make a tutorial, even if you decide to make it quick, where people have to work for it a little would be cool too. Maybe not all the tricks, but a direction or a place to go look and figure it all out? This is incredible work! I am excited to see what you have next.
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5 months ago
bigjake7769
liked
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5 months ago
Dynamic Weather System in UDK
Designer-configurable shader-based dynamic weather which can be easily introduced into an existing UDK game.
Created as part of my dissertation, w...
SamJohnHayes • 18,476 views
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5 months ago
UDK - Water with Flow Map
This wip water shader uses a 2d vector field (flow map) to set it's movement direction. Vertex colours are used for the flow map instead of a textu...
Hywelwt123 • 33,522 views
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5 months ago
UDK Tutorial: Active Pickup
The entire, unedited code behind a Gears of War-like weapon system. Players must actively press 'E' when over a weapon base or dropped weapon to pi...
willyg302 • 508 views
bigjake7769
liked
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5 months ago
UDK Tutorial: Custom Weapon Part 1
How to get a basic custom weapon into the game. This example uses the pistol from Crucible Weapon Pack ( http://www.fileplanet.com/1......
willyg302 • 4,810 views
bigjake7769
liked
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5 months ago
UDK Custom Gravity
Showcasing a custom KActor that is able to manipulate the direction of gravity in a 2.5D world, complete with accurate bounce and impact physics. C...
willyg302 • 199 views
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5 months ago
Terrain w/ LOD Demo
My engine supports height map terrains with LOD support. Basically, the terrain is broken up into chunks. Each chunk is given an LOD based on cam...
haniblectre • 134 views
Come on James, your comming back to hell with me.