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UV Unwrapping the Lantern in Blender: Part1 (cont)
ashasekayi
461 views
This is the companion video for Class 104: UV Unwrapping the Chinese Lantern: Part 1. It covers how to UV unwrap the high LOD of the lantern. This is a continuation of the ...
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UV Unwrapping the Lantern in Blender: Part 1
ashasekayi
424 views
This is the companion video for Class 104: UV Unwrapping the Chinese Lantern: Part 1. It covers how to UV unwrap the high LOD of the lantern. Also, you learn how to make a ...
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Blender 2.49/2.59 Workflow
ashasekayi
1,459 views
Complete Rigged Clothing Series: http://www.youtube.com/playlist?list=PL11D6E99BB51A2BB2
In this video, you learn how to transfer a model from Blender 2.5+ to Blender 2.49...
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SL Mesh Clothing Scale in Non-Mesh Viewers
ashasekayi
1,184 views
This video will show how the inworld scale of a mesh clothing item matters when the item is viewed in a non-mesh viewer.
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Finishing the Modeling Section for the Lantern
ashasekayi
246 views
At this point, we finish up the modeling portion of the series with a few tweaks to the LODs.
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Modeling the High LOD for a Chinese Lantern
ashasekayi
284 views
In this tutorial, I'll demonstrate how to make the high LOD for our Chinese lantern that will later be used in Second Life. This lesson uses Blender 2.59. However, the proc...
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Modeling the Medium LOD for a Chinese Lantern
ashasekayi
214 views
In this tutorial, I'll demonstrate how to make the medium LOD for our Chinese lantern that will later be used in Second Life. This lesson uses Blender 2.59. However, the pr...
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How to Use an Offset Pivot Point With SL Mesh
ashasekayi
642 views
In this tutorial, you learn how to offset the center of rotation (or pivot point) for an SL Mesh model. The 3D software used for the demonstration is Blender 2.59. This wor...
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Modeling the Low LOD for a Chinese Lantern
ashasekayi
627 views
In this tutorial, you learn how to make a low LOD for a model that will later be used in Second Life. This lesson uses Blender 2.59. However, the process should work with a...
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Adding a Background Image in Blender 2.5x
ashasekayi
1,124 views
Learn how to add a reference image to your viewport in Blender 2.5x. Blender 2.59 was used for this video. However, the process will work with any 2.5x version of Blender.
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