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Laser pencil
arkano22
217 views
Rotoscopy applied on a pen, to simulate a laser sword thingy. I did this some years ago just to test the technique, it was my first (and only) attempt. Never used it again :(.
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Dream Song cover
arkano22
106 views
This is an attemp to cover a small segment of Joe Satriani´s "Dream Song" (full credits to him and his incredible talent as writer/composer) using FLStudio and my guitar. E...
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OeCake Cannon (explosive bullet)
arkano22
5,542 views
FIM (Fuel/Inflow/Mochi) cannon in Oe-Cake i did late at night in an stress attack before an exam xD.
Features on-contact-explosive ammunition :)
Both the firing syste...
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disk to disk ssao 4 iter. version
arkano22
841 views
The same as disk to disk HLSL version (which used 30 iterations of the algorithm), but using only 4 iterations. As you can see the only differences are more noticeable arti...
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disk to disk ssao HLSL version
arkano22
968 views
Output from a Render Monkey project. This is the same ssao i have in other video, using the bunnell disk to disk method in screen space. I use pretty high parameters (30 it...
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disk to disk SSAO
arkano22
846 views
SSAO implemented using the disk to disk accessibility form factor detailed in http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter14.html.
You can find HLSL and GL...
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GLSL Area Lights (w/ texture)
arkano22
3,868 views
I extended my realtime area light algorithm to support texture mapping. Now you can use them as if they were a texture projector, but:
-Only polygons facing the light get ...
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OpenGL glsl Area Lights
arkano22
1,576 views
Realtime area lights implemented in GLSL.
With only spot, omni and directional lights you can´t cover all your lighting needs. So here comes a kind of light that has us...
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halo-less SSAO again
arkano22
810 views
Gauss SSAO with depth extrapolation and blur. I switch it on/off several times so you can see the difference.
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SSAO with halo removal
arkano22
1,211 views
Sorry for the first few seconds of code, the video starts soon after that. This video shows two techniques i developed while fiddling with ssao:
-Gauss SSAO: Use two diffe...
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