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1-10 of 16
0:38
AI Aquarium 2
Ryan Fox
12 views
1 year ago
0:35
AI Aquarium
Ryan Fox
47 views
1 year ago
2:23
NineDayGame - Day 9 - The Finished Product
Ryan Fox
477 views
2 years ago
Game over! This video shows the final product of our nine-day game project. There are still a few bugs, but overall, we're really happy with how it turned out. You can gra...
1:11
NineDayGame - Day 8 - Skills!
Ryan Fox
43 views
2 years ago
I've implemented some skills! Some of them target a living thing, some target a direction, some have no target. You choose the skill that you want to use from a menu, and y...
0:54
NineDayGame - Day 7 - Action Scheduling
Ryan Fox
40 views
2 years ago
This video demonstrates the effect of the action scheduler. It in, I increase/decrease my character's speed and show how combat plays out.
0:48
NineDayGame - Day 6 - Outtakes
Ryan Fox
17 views
2 years ago
We didn't really have anything interesting to show today, so we decided to let the AI control the hero and take a video showing some interesting graphical glitches. Every s...
0:38
NineDayGame - Day 5 - AI and 3D UI Elements
Ryan Fox
80 views
2 years ago
The monsters can now move on their own! If a monster sees the player, it goes to attack. Otherwise, it explores the dungeon. If it's out of area to explore, it will just go...
0:56
NineDayGame - Day 4 - Menus and Inventory
Ryan Fox
35 views
2 years ago
This isn't terribly exciting, but it shows off my new menu system, and lets me show that you can pickup and drop items.
0:36
NineDayGame - Day 2 - Cameras Demo
Ryan Fox
40 views
2 years ago
This may or may not come in to play in the final product, but I think it's really neat. You can watch different entities in the world with different cameras. Since the othe...
0:28
NineDayGame - Day 2
Ryan Fox
106 views
2 years ago
One of today's goals was to implement basic combat. This involves people having health, and having it taken away when attacked. Just for fun, whenever something dies, it cr...
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Ryan Fox
rcfox.ca
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Ryan Fox
Date Joined
Feb 10, 2010
Country
Canada
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