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AI Aquarium 2
WhoIsRyanFox
5 views
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AI Aquarium
WhoIsRyanFox
37 views
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NineDayGame - Day 9 - The Finished Product
WhoIsRyanFox
446 views
Game over! This video shows the final product of our nine-day game project. There are still a few bugs, but overall, we're really happy with how it turned out.
You can gra...
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NineDayGame - Day 8 - Skills!
WhoIsRyanFox
40 views
I've implemented some skills! Some of them target a living thing, some target a direction, some have no target. You choose the skill that you want to use from a menu, and y...
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NineDayGame - Day 7 - Action Scheduling
WhoIsRyanFox
36 views
This video demonstrates the effect of the action scheduler. It in, I increase/decrease my character's speed and show how combat plays out.
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NineDayGame - Day 6 - Outtakes
WhoIsRyanFox
17 views
We didn't really have anything interesting to show today, so we decided to let the AI control the hero and take a video showing some interesting graphical glitches. Every s...
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NineDayGame - Day 5 - AI and 3D UI Elements
WhoIsRyanFox
79 views
The monsters can now move on their own! If a monster sees the player, it goes to attack. Otherwise, it explores the dungeon. If it's out of area to explore, it will just go...
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NineDayGame - Day 4 - Menus and Inventory
WhoIsRyanFox
33 views
This isn't terribly exciting, but it shows off my new menu system, and lets me show that you can pickup and drop items.
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NineDayGame - Day 2 - Cameras Demo
WhoIsRyanFox
35 views
This may or may not come in to play in the final product, but I think it's really neat. You can watch different entities in the world with different cameras. Since the othe...
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NineDayGame - Day 2
WhoIsRyanFox
88 views
One of today's goals was to implement basic combat. This involves people having health, and having it taken away when attacked. Just for fun, whenever something dies, it cr...
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