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Slippery Slopegraphs
VizWorldVideos
14 views
This week itapos;s the new Apple announcements, new Image compression tools, and Edward Tufteapos;s Slippery Slopegraphs.
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WebGL: Delight or Danger?
VizWorldVideos
45 views
This week we talk about the perceived dangers of WebGL, the growth of Virtual Worlds, and some new raytracing kit from Intel.
(This is the First Podcast authored in Adobe ...
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OnLive Gaming: Fad or Fantastic?
VizWorldVideos
103 views
In this special Week in Viz episode, we take an in-depth look at the OnLive Gaming system, both the Software and the Hardware offerings.
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On Cloud 9
VizWorldVideos
15 views
This Week in Viz itapos;s "What is the Cloud", along with the new Indigo3 and PTC Creo 1.0, all wrapped around Mitsubishiapos;s amazing 10,000 OLED Panel Sphere and capped ...
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Versus
VizWorldVideos
80 views
This Week in Viz, it's the Firepro 7900 vs the Quadro 4000, it's Lumiere VFX vs the Montreal VFX industry, and it's OnLive vs the console gaming industry.
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VizWorld Podcast 2.0 - Back in Action
VizWorldVideos
36 views
After a long hiatus, we're back in action with news on BitCoin, NVidia GTC2011 and 3D Vision, AMD's hugely successful Fusion APU, and the new Food Pyramid.. or is it a circ...
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Demonstration of NVidia Fermi
VizWorldVideos
43,273 views
Demonstration by NVidia on the SuperComputing 2009 Show Floor, showing a particle physics simulation running on a Fermi, capable of 9.1 Billion interactions per second, com...
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Wake Up Call - #19
VizWorldVideos
95 views
In this episode of the http://www.VizWorld.com podcast, we talk about Augmented Reality business cards, the Sony Motion Controller, PetaBytes, EnFuzion, and more.
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Commercials - #17
VizWorldVideos
13 views
This week we talk about LucidLogix's Hydra chipset, commercials for Nike, MFA, and Mountain Dew, NASA's 2008 in Review, and a short tribute to Micheal Jackson.
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Lighting is Hard - #011
VizWorldVideos
659 views
A Short episode, talking about the new Larrabee die, the 1GHz HD4890 from ATI, Intel's new Visual Computing Institute, VRay for Maya Beta, LuxRender, and Maxwell2
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