Uploaded videos
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Real-time depth of field / focus blur with OpenGL
VelRyphon
42 views
This week-end I worked on focus blur simulation using simple OpenGL routines.
Accumulation buffer is really the key to go.
Focus blur is obtained by summing (through the us...
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Terrain generator
VelRyphon
51 views
Here is the project I was working on since my last video. Terrain generator was the first OpenGL program I wrote while in school back in 2004, so I came back to it for a mo...
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GoPro test on Bandit 1250
VelRyphon
288 views
A GoPro Hero test on a Suzuki Bandit 1250.
Original source file is 1280x720, resize 50%, and unshaked with Deshaker plugin for VirtualDub.
There are zoom correction issues...
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Dust cloud under gravitation
VelRyphon
88 views
Barnes-Hut error factor : 0.2
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| VIDEO LOG |
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Number of particles : 500000
Number of masses : 500000
Performance : 12.89spf - 0.08fp...
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Gravity cloud with shaky cam
VelRyphon
85 views
A little feature I coded this morning, to simulate handheld camera, in order to simulate bigness of the event (as if shock waves were making cramble everything around).
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Rotating galactic disk
VelRyphon
140 views
A simple galaxy model.
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| VIDEO LOG |
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Number of particles : 100000
Number of masses : 102
Performance : 0.23spf - 4.36fps
Speed rate ...
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Rotating gravitational cloud
VelRyphon
97 views
I'm back at simulating gravity.
In this simulation, no Barnes-Hut tree optimization since with this precise particle configuration (no high distance between clusters, very ...
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SPH simulation
VelRyphon
187 views
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| VIDEO LOG |
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Number of particles : 130229
Speed rate : 0.50x
Simulated time : 15.0s
Simulation time : 5h 29m 19.9s
Video t...
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SPH simulation
VelRyphon
114 views
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| VIDEO LOG |
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Number of particles : 81319
Speed rate : 0.50x
Simulated time : 15.0s
Simulation time : 1h 14m 43.4s
Video ti...
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SPH simulation
VelRyphon
55 views
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| VIDEO LOG |
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Number of particles : 134559
Speed rate : 0.50x
Simulated time : 15.0s
Simulation time : 3h 20m 12.6s
Video t...
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