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Salty Jim's Putt Putt 2 - XNA and SunBurn
TurbosmoothOperator
684 views
Work in Progress of our minigolf XNA title, Salty Jim's Putt Putt 2, using SunBurn Engine for all the shiny effects. :)
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SunBurn Terrain System WIP XNA
TurbosmoothOperator
737 views
Quick test with our new GPU driven terrain system. Still a WIP.
The features:
Entirely gpu driven, height map based, multiple blend layers, lod transitions, user def...
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XNA SunBurn Radiosity Example part 2.
TurbosmoothOperator
1,061 views
XNA SunBurn Light Engine Radiosity Test Part 2.
For use in the SunBurn blog: http://tinyurl.com/yak9nm6
Visit http://www.synapsegaming.com for more info!
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XNA SunBurn Radiosity Example
TurbosmoothOperator
2,211 views
XNA SunBurn Light Engine Radiosity Test.
For use in the SunBurn blog: http://tinyurl.com/yak9nm6
Visit http://www.synapsegaming.com for more info!
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XNA Sunburn Demo
TurbosmoothOperator
6,985 views
Test scene showing some of Sunburn's features.
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XNA HDR Editing Using Sunburn's Editor Part 2
TurbosmoothOperator
1,328 views
Some more HDR tweaking.
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XNA HDR Editing Using Sunburn's Editor
TurbosmoothOperator
716 views
Just messing around with the different HDR values.
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XNA Light Editing Using Sunburn's Editor
TurbosmoothOperator
674 views
Basic light editing showing the ability to use fill lights (lights without specular highlights) and area lights (multiple lights sharing one shadow source). Using Sunburn's...
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XNA Alpha Mapped Tree Test Using Sunburn's Editor
TurbosmoothOperator
1,686 views
Quick and dirty attempt of using alpha maps in XNA using Sunburn Rendering System and Editor.
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XNA Parallax Occlusion Test Using Sunburn's Editor
TurbosmoothOperator
1,732 views
Testing Parallax Occlusion Mapping in XNA using the Sunburn Engine and Editor. Watch in HD for best quality.
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