About this user
My goal right now is to learn all I can about Procedural Terrain Creation for planets. I am learning OpenGL and C++. Couple of my videos are what I made using DarkBasic Pro and it uses DirectX. The Shader for the water I used was with HLSL.
Age
42
Hometown
Orlando, Florida
Country
United States
Occupation
Indie game designer / creator and musician.
Schools
Starfleet Academy
Interests
Minecraft, WURM, A Tale in the Desert, and any other virtual terrain or precedural planetary game.