EX301M from "The Game Audio Tutorial", This one took almost an hour to figure out how to use the [Distance Crossfade] Node properly, basically it's making the sounds fade in and loop within a set distance. From further awa...
EX301i of "The Game Audio Tutorial", messing around learning how the different attenuation cutoff's work and how the get the sounds to sound natural. Does it sound natural?
Going through "The Game Audio Tutorial", this is one of the exercises included in the book, the insects and bird chirps are from UDK. The distinct bird calls are part of my own recording library (It screwed up in one bit o...
I'm going through "The Game Audio Tutorial" Book, nothing special I used a [SoundCue] and 3 different ghost sounds with an [AmbientSound] Actor. The sound is designed by me, just my home dog Rocky crying.