Uploaded videos
1-10 of 18-
How Creative is Your Second Life?
SoundBlasterXFi
291 views
From CES 2008
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 8)
SoundBlasterXFi
948 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 7)
SoundBlasterXFi
466 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 6)
SoundBlasterXFi
345 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 5)
SoundBlasterXFi
313 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 4)
SoundBlasterXFi
350 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 3)
SoundBlasterXFi
580 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 2)
SoundBlasterXFi
608 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Next-gen Cross-platform Audio Technology w/ OpenAL (Part 1)
SoundBlasterXFi
4,673 views
This session explores the role of OpenAL in a cross-platform audio engine developed by Codemasters Software for the latest installment of their renowned "Colin McRae" serie...
-
Advanced Audio Techniques in UnrealEngine 3 (Part 6)
SoundBlasterXFi
8,307 views
Creative Labs, Epic Games, and America's Army explain the concepts and ideas behind UnrealEngine3's redesigned audio system. From the most abstract audio designer layer to ...
Advertisement










Play all(18)