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Having fun with spiders in Skyrim
SachielMF
941 views
Messing around with spawning spiders via the console. I'm actually an arachnophobe but didn't have too much problems with spiders in Skyrim. More than 10 approaching at onc...
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Minecraft 256 blocks high world
SachielMF
4,243 views
Gave Fishtaco's 256 block height mod a try. Works like a charm. Only downside is that structures seemingly aren't being generated. At least in the nether I haven't been abl...
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More material testing
SachielMF
142 views
Textures made for the material generated with Insanebump (for the normal map; great program, I recommend googling it; the shape recognition is teh cool for rock textures) a...
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rock material test
SachielMF
157 views
Been playing around with textures to get a descent rock material for use with the GE. Right now it's 7 textures layered on top of each other without baked ao or lighting. I...
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Lowpoly girl face
SachielMF
312 views
Baked normalmap from a highpoly sculpt with an ao-map. 418 quads (no, wait, that's a lie, there are 2 tris at the eyes for prliminary baking; gotta work on them). WIP. I'd ...
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Tower sizetest
SachielMF
1,045 views
Playing around, testing stuff. Might as well upload it.
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underground tower WIP
SachielMF
351 views
Now this one suddenly isn't dark enough anymore. *sigh*
Gonna keep this online for demo purposes anyway.
Preliminary test of a tower with baked textures in a cave test en...
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BGE Cave
SachielMF
1,922 views
Cave environment with baked shadows and ao.
6295 tris alltogether.
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Blender Game Engine Waterfall 3
SachielMF
11,518 views
A test adding some splashes. Doesn't look too good yet but I think I'm slowly getting there.
Other than that, the scene still makes use of the scripts from -[killer]- (UV ...
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Sculptris to Blender Terrain Test
SachielMF
4,933 views
Imported a quick sculpt from Sculptris to Blender. Decimated the mesh and baked normals, shadows, etc.
The mesh is not really optimized, I just wanted to see how terrain ...
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