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5,749 views
Using the corner Grav loop to extend the already potent Rom loop. Damage not optimized. Max I was able to get was 7 reps of Rom + 3 Reps of corner ...
4,958 views
New Favorite B&B. Timing For the initial Hard attack & the ADDF Hard follow up depends on opponents size. Practice makes perfect(or near it).
9,674 views
Can also be done off a ADDF Down H. Should work most as well.
4,748 views
Works on most, timing is a bi@#$ for smaller characters
10,795 views