Uploaded videos
1-10 of 13-
44. Focus
Resk31
133 views
This video is very important to me, as it represents a return to video editing after a three year absence. Using newer footage and newer audio, it is the next step, a new c...
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VFS :: Curvature :: Trailer
Resk31
103 views
This is the trailer for Curvature, the student game project created by Team Letter 6 of the GD12 class at the Vancouver Film School.
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Arena.avi
Resk31
73 views
Welcome to the Arena.
The Arena is a level created using the Unreal 3 engine. It serves as a flash back to the early days of Marx Revis, the main character from The Mezeah...
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VFS :: The Mezeah Grounds :: Trailer
Resk31
161 views
The Mezeah Grounds is an original game concept contained and developed as a short single player experience using the Unreal engine.
Captain Marx Revis and his electroni...
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VFS :: The Black Duchess :: Shadowcar
Resk31
266 views
While in the Vancouver Film School's Game Design program, I created a Machinima project for a game design concept. This video is a conceptual look at the opening cinematic ...
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VFS :: Ascendancy :: Trailer
Resk31
716 views
This is the trailer for Ascendancy, the student game project that I was involved with in the Vancouver Film School's Game Design program.
Ascendancy is an original game...
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43. Transition
Resk31
922 views
What I wanted to achieve with this video was a look at the changing of relationships, and how those relationships evolve and change each character, both as this game moves ...
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42. The Last Conquest
Resk31
8,599 views
This video was very important to me. It uses a concept that I've had in my head for several months, but couldn't put into practice until I had the footage to do it properly...
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38. The Second Call
Resk31
1,857 views
This video was a lot of fun to make. The song is upbeat, and the footage really brought out all that the song had to offer. As far as the editing is concerned, this is easi...
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34. Strength of Sacrifice
Resk31
1,421 views
This video was really just fun to make. Legend of Dragoon, in my opinion, is one of the hardest things to use as footage, because of all the history cinematics in the game....
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