Let's play The Sims 4! Jon "PyroFalkon" Michael, the writer of the IGN Entertainment strategy guide wiki for The Sims 4, has created a set of house rules to make The Sims 4 more challenging, in the same vein as the Legacy Challenge and the Asylum Challenge.
You can view the IGN Entertaiment strategy guide wiki here:
The rules for the Socialism Challenge are:
-Reach the top of all 8 conventional career tracks in the game
-Score is number of Sim days it takes before goal is achieved
-Move-in is Day 1.
-Eight unrelated Sims
-All Sims are human young adults
-"Big Happy Family" aspirations for all
-All aging off
-High free will
-All Sims move in together (no merging, too high of a starting balance)
-Lot is unrestricted, but no moving
-Death is permanent
-No kids in the event of death (these are the only 8 Sims we've got)
-All Sims share everything in the lot
-Beds and bedrooms must all be identical
-No rewards from the Rewards Store
-Every second of gameplay recorded
-Large architecture projects can be skipped pending viewer preference
-No restrictions on order of careers; play the hand we're dealt
-Branches are unrestricted; one branch per career
PyroFalkon plays Whispering Willows! This atmospheric 2D puzzle-adventure game is just the kind of creepy game Pyro can handle, with beautiful art and a strong female protagonist searching for her missing father.