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PolarDash uploaded a new video
(2 days ago)

Voltrons play some Battletech using Megamek, a virtual tabletop simulating the Battletech board game.
PolarDash (Blue Arms): Shadow Hawk SHD-PDc2 Axe...
more
Voltrons play some Battletech using Megamek, a virtual tabletop simulating the Battletech board game.
PolarDash (Blue Arms): Shadow Hawk SHD-PDc2 Axehel (Orange): Awesome Gear AWS-8Q-GR Toby (Green/White): Toby Special v2 Ping (Green): Grasshopper GHR-6KXR Skull (Black/Red) Marshal MHL-X1-SKL UncleP (Pink!): OpFor TinyShopKeeper (Yellow): OpFor
Mission Briefing by UncleP:
BattleTech Campaign 2: Mission 1: Operation Hidden Hand
Your acceptance of the Kurita-offered mission is received with a solemn "May Bishamon guide you" by the Draconis Combine embassy attache assigned as your liaison. And for the months ahead - nothing. No contacts, no requests, no confirmations, until the 1st of May. On that day, you receive a terse order to load your equipment and mechs into a designated dropship, and be present for departure on noon, 15th of May, 3062. The night before the mission, though, you find yourself surprised by a convoy of limousines before your lodgings. After a brief ride, you find yourself in a very exclusive and apparently rich Japanese restaurant, cordoned off from public by a throng of grim-looking stormtroopers in what appear to be Internal Security Forces uniforms. You are wordlessly escorted to a banquet hall, populated by a number of what appear to be officers and other VIP's, settled silently on the tatami floors. A decrepit old asian man in archaic clothing resides at the end of the hall, on a low dais. What ensues is a mysterious, almost completely silent banquet. Sake flows, and the courses are opulent, but there is an obvious, expectant gloom ever-present. By noon the next day, you burn for the nearest jump point. After docking, you jump for a destination unknown, and your preparations and briefing begin en-route. Location: Planet Minakuchi, Draconis Combine. OpFor: 6th Benjamin Regulars. Objectives: The DEST strike teams must be able to enter the castle, complete their search, and be extracted alive. Optionally, destroy all defending forces. Your objective is to strike deep and undetected into Combine heartlands. Your target is the Kirishima-jo castle, fief of one Duke Hassid Ricol. Eliminate defenders, or stall them long enough to allow our special forces to complete a search of the premises. In case of capture, you are distributed cyanide capsules.
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PolarDash uploaded a new video
(4 days ago)

Voltrons play some Battletech using Megamek, a virtual tabletop simulating the Battletech board game.
PolarDash (Blue Arms): Shadow Hawk SHD-PDc2 Axe...
more
Voltrons play some Battletech using Megamek, a virtual tabletop simulating the Battletech board game.
PolarDash (Blue Arms): Shadow Hawk SHD-PDc2 Axehel (Orange): Awesome Gear AWS-8Q-GR Toby (Green/White): Toby Special v2 Ping (Green): Grasshopper GHR-6KXR Skull (Black/Red) Marshal MHL-X1-SKL UncleP (Pink!): OpFor TinyShopKeeper (Yellow): OpFor
Mission Briefing by UncleP:
BattleTech Campaign 2: Mission 1: Operation Hidden Hand
Your acceptance of the Kurita-offered mission is received with a solemn "May Bishamon guide you" by the Draconis Combine embassy attache assigned as your liaison. And for the months ahead - nothing. No contacts, no requests, no confirmations, until the 1st of May. On that day, you receive a terse order to load your equipment and mechs into a designated dropship, and be present for departure on noon, 15th of May, 3062. The night before the mission, though, you find yourself surprised by a convoy of limousines before your lodgings. After a brief ride, you find yourself in a very exclusive and apparently rich Japanese restaurant, cordoned off from public by a throng of grim-looking stormtroopers in what appear to be Internal Security Forces uniforms. You are wordlessly escorted to a banquet hall, populated by a number of what appear to be officers and other VIP's, settled silently on the tatami floors. A decrepit old asian man in archaic clothing resides at the end of the hall, on a low dais. What ensues is a mysterious, almost completely silent banquet. Sake flows, and the courses are opulent, but there is an obvious, expectant gloom ever-present. By noon the next day, you burn for the nearest jump point. After docking, you jump for a destination unknown, and your preparations and briefing begin en-route. Location: Planet Minakuchi, Draconis Combine. OpFor: 6th Benjamin Regulars. Objectives: The DEST strike teams must be able to enter the castle, complete their search, and be extracted alive. Optionally, destroy all defending forces. Your objective is to strike deep and undetected into Combine heartlands. Your target is the Kirishima-jo castle, fief of one Duke Hassid Ricol. Eliminate defenders, or stall them long enough to allow our special forces to complete a search of the premises. In case of capture, you are distributed cyanide capsules.
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PolarDash
my turn on the stream marathon in half an hour ;)
(2 weeks ago)
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PolarDash uploaded a new video
(2 weeks ago)

Voltrons play some Battletech using Megamek, a virtual tabletop simulating the Battletech board game.
Grimith (Dark Gray): Gallowglas GAL-2GLS PolarD...
more
Voltrons play some Battletech using Megamek, a virtual tabletop simulating the Battletech board game.
Grimith (Dark Gray): Gallowglas GAL-2GLS PolarDash (Blue Arms): Shadow Hawk SHD-2H-1C Omanak/Skull: (Pink!): Wolfhound WLF-1 Ping: (White w/ Poo Stains): Grasshopper GHR-5K DI-UK Fyoucon: (Black Red) Thunderbolt TDR-9S Wiet (Brown): Allied Portland Militia UncleP (Very Dark Blue): OpFor Random9021: (Light Blue) OpFor "Rabid Foxes"
Mission Briefing by UncleP:
BattleTech Campaign 1: Mission 3: Operation Alamo.
12th of December, 3061, 0600 hours. Galway militia base, planet Portland.
You have entered the door to the liaison office. You are now together, standing in a dim room. The pungent stench of mildew emanates from the dirty conference room walls.
"Good morning, gentlemen", chimes Jim Pokey.
"Your week off has now officially ended. The high command expects that you are all ready for action. And to be more precise, we're about to have you conduct your first official, planned combat operation. During the last week, the Red Chasseurs have succesfully located and destroyed several rebel bases, and our intelligence department has confirmed that the majority of retreating rebel elements are congregating in the Yukon region in the western end of the continent. At the time being, the Red Chasseurs and the rest of the militia elements are deployed in a picket line around the region, but the hour of direct action is without doubt near. Team Superfly is under orders to redeploy at least a lance, preferrably a reinforced lance to the region, to act in a cavalry role to thwart any breakthrough attempts in the siege as well as to act under any other direct orders from the commander in field, Colonel Michael Griswald. Also, the remaining elements of Team Superfly are to remain on guard and 24-hour response duty here on Galway as long as the, uh, cargo remains on site. We expect extraction within two weeks."
The Voltrons split into two squads:
Team Superfly, Saturday Team: (At Tonberry Toby's channel) http://www.youtube.com/watch?v=qDv6cw...
OpFor: Rebel Marshal command lance. Description: Ministry of Intelligence operatives have succesfully identified the central commanders of the Portland rebellion, located in the town of Rajpur. While the provisional forces engage the rebel elements frontally and occupy their reserves, you have been chosen for the honor of subduing the enemy command lance. The rebellion commander has been confirmed to pilot a red CP-10-Z Cyclops BattleMech, supported by a bodyguard of dated level-1 mechs and scattered conventional forces.
Participation bonus: 500,000 CBills/pilot.
Team Superfly, Sunday Team:
OpFor: ??? Description: A dropship has been detected in base vicinity, executing a combat drop. The base is on high alert. Defend the cargo at all costs.
Participation bonus: 500,000 CBills/pilot.
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I really enjoyed watching you playing some games like Tobal no.1 on your stream channel.
Bringing back some memories. :)
Your not getting around this Polar!
Also It looks like, hopefully I will be able to record next week !
The Battlemech games are interesting, maybe unique, blame GrimthR for making me notice.
And yeah, Soldat's a hard game.