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a forest...
PheonixTekMage
47 views
Haven't made a level for one of my own things in ages, really. So here's a koopa/volcano lotus-centric one.
This is probably going to be a mid-game level, given its length ...
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Stairs
PheonixTekMage
45 views
IT KEEPS HAPPENno wait.
This would have been an absolute nightmare to make without zones. Thankfully the only thing annoying about it was having to account for stuff.
[No...
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Them Old Projects - Zelda Arcade
PheonixTekMage
142 views
This thing is three years old. Good grief.
But enough on my thoughts - what this is is what may be a new series on things that I have made but have not really shown off in ...
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SMW Level - Sabre Mountain Hideout
PheonixTekMage
256 views
Watch as I both stumble and cautiously tread through a level of my own design. Both the foreground and background (save for the obvious stuff from Super Mario World) are to...
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SMBA - Frigid Sea
PheonixTekMage
42 views
Huh. My first video in how long? The level itself was made in December; I just got around to making a video of it around now.
In any case this is a level for a project tha...
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Bubble Bobble 2 - Mechabubblun
PheonixTekMage
1,848 views
The boss of Pyramid Land. Don't worry - I don't understand why there's a robot in a pyramid either.
Again with the audio/video desynchronization, sorry.
Ah well - I'll try ...
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Bubble Bobble 2 - Jack o'Colson
PheonixTekMage
1,468 views
The boss of Radish Land, which appears to be part of Subcon and entirely inside one of its pipes.
The boss itself isn't all that hard - shown by my actions - but appears to...
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Bubble Bobble 2 - Manuke
PheonixTekMage
3,828 views
The boss of the Kiki Kaikai area. Not much to say here, except that there's still a really annoying audio/video separation. Ah well.
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Bubble Bobble 2 - Giant Drunk
PheonixTekMage
3,711 views
The first boss, no matter what path you choose to take. You only fight it with something different each time.
There's some really weird lagging issue or something here, but...
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SMW Level - Long Empty Chateau
PheonixTekMage
63 views
Part of the level I made for the unofficial level design contest over at SMW Central (www.smwcentral.net), Long-Empty Chateau. I'm using Snes9x for this, but only because ...
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