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Crate with a Warhead
OddEyesCG
134 views
This is a crate with a nuclear warhead.
The model has 4211 Triangles. And two different textures. The texture for the nuclear warhead is 1024x2048 and the crate is 2048x20...
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Crate with a Warhead [WIP]
OddEyesCG
56 views
This is a Crate with a Warhead. It's still work in progress.
The model is mostly finished and all together has 4211 Triangles.
Textures will come soon.
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Steam Punk Shield 3D LowPoly
OddEyesCG
298 views
This is my Entry for the Speed Texturing Competition.
The model, unwrap & bake was provided by Jeroen Groen (aka Nymuz)
The shield has a Diffuse-, Specular-, Normal- and Gl...
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RPG-7 Rocket Launcher 3D LowPoly
OddEyesCG
415 views
This is my Low Poly model for my RPG-7.
This Launcher has about 5.500 Triangles and a texture resolution of 2048 x 2048. The Rocket has about 1.200 Triangles and a texture ...
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Hotrod Hemi 540 3D LowPoly
OddEyesCG
149 views
This is my Low Poly model for my Hot Rod, based on Laurens Corijn Tutorial. It was very fun to follow the Tutorial and model this awesome car.
This Hotrod has 20.075 Triang...
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Hemi 540 Engine 3D HighPoly
OddEyesCG
254 views
This is my High Poly model for my Hot Rod, based on Laurens Corijn Tutorial. It was very fun to create a High Poly model inside Max 2011
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WaterTower 3D MidPoly
OddEyesCG
232 views
The Watertower has 35.396 Triangles (10k less without Nails) and a texture resolution of 4096x4096 for Diffuse-, Specular-, Normalmap.
Rendered in Realtime-Engine "Marmoset...
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Knife Switchblade 3D LowPoly
OddEyesCG
156 views
The knife has 1106 Triangles and a texture resolution of 2048x2048 for Diffuse-, Specular-, Normalmap.
Rendered in Realtime-Engine "Marmoset"
I created this Object mainly t...
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Mailbox "Canada" 3D LowPoly
OddEyesCG
86 views
The Canadian Mailbox has 308 Triangles and a texture resolution of 1024x1024 for Diffuse-, Specular-, Normalmap.
Rendered in Realtime-Engine "Marmoset"
I created this Obj...
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Dumpster 3D LowPoly
OddEyesCG
140 views
The Dumpster has 580 Triangles and a texture resolution of 2048x2048 for Diffuse-, Specular-, Normalmap.
Rendered in Realtime-Engine "Marmoset"
I created this Object mainly...
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