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1 week ago
Blender 2.6 Tutorial 29 - Auto Camera Switching
In this Tutorial I demonstrate how to set up a scene for rendering with multiple cameras. I set up my timeline with markers so that the scene autom...
cgboorman • 565 views
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1 week ago
Blender 2.6 Tutorial 26 - Boolean Modifier
In this video lesson I cover use of the Boolean modifier. The Boolean modifier allows you to create custom shapes by combining two different meshes...
cgboorman • 513 views
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1 week ago
Mulletmanalive
commented:
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2 weeks ago
Blender 2.6 Tutorial 25 - Picking Up an Object (Animating Parent/Child)
In this video I cover one of my most frequent questions I receive from people starting out animating in Blender: "Can you animate parent/child rela...
cgboorman • 671 views
Mulletmanalive
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3 weeks ago
Blender 2.5 How to create an array of lamps - english version
This is a little tip on using the DupliFaces-Option in the Object-Proberties of a simple Plane which has a lamp as a child object to use the Array-...
Baerenpapa007 • 1,010 views
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3 weeks ago
Blender 2.6 Tutorial 23 - Edit Mode 2: Custom Shapes
In this video I go deeper into use of Blender's edit mode to create custom shapes that have a mix of hard and smooth edges. I cover use of the the ...
cgboorman • 763 views
Mulletmanalive
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3 weeks ago
Blender 2.6 Tutorial 24 - Rendering a Movie File
In this video I cover how to render a basic animation to a sequence of still images, then convert those still images (the image sequence) to a vide...
cgboorman • 794 views
Mulletmanalive
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1 month ago
How to use constant rotation in blender
Today we learn how to use extrapolation to apply a constant rotation on an object, now this can be a car tyre, a clock, or anything that needs a se...
MetalixAlex • 336 views
Mulletmanalive
commented:
Thanks for the tute, man! Now all i need is to learn to use the dopesheet properly :D
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1 month ago
Mulletmanalive
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1 month ago
Blender 2.6 Tutorial (Realistic Fire) (Updated Again)
This one really turned out good!
WolfenCrew • 1,046 views
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1 month ago
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1 month ago
Sintel - Third Open Movie by Blender Foundation
"Sintel" is an independently produced short film, initiated by the Blender Foundation as a means to further improve and validate the free/open sour...
BlenderFoundation • 2,940,072 views
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1 month ago
Blender 2.6 Tutorial 17 - Camera Tracking Pt 1 / 2
In these two videos I go through how to track camera footage shot with a handheld camera using Blender's (2.61) new Camera Tracking features. Track...
cgboorman • 6,878 views
Mulletmanalive
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1 month ago
Northern Kings - Broken Wings (Tony Kakko)
Song: Broken Wings
Artist: Northern Kings
Singer: Tony Kakko (Sonata Arctica)
Album: Reborn
SuomiSusi93 • 202,356 views
Mulletmanalive
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1 month ago
Blender 2.6 Tutorial 21 - Cloth Pt 2 / 3
In this video I demonstrate how to create an animation of a flag blowing in the wind using Blender 2.6. This involves creating a vertex group to 'p...
cgboorman • 1,519 views
Mulletmanalive
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1 month ago
Blender 2.6 Tutorial 13 - Bones & Rigging 101
In this video I show you how to add bones to create a skeleton (armature), and how to make that skeleton influence a character mesh.
cgboorman • 10,331 views
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1 month ago
Blender 2.6 Tutorial 09 - Animation 101
In this video I quickly cover how to create animation in Blender 2.6: How to set up a timeline and dope sheet, and how to use them to record moveme...
cgboorman • 4,708 views
Mulletmanalive
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1 month ago
Blender 2.6 Tutorial 08 - Adding Color & Material(s)
How to add Materials (and multiple materials) to an object. I also discuss some of the basics of material properties.
cgboorman • 5,345 views
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1 month ago
Blender 2.6 Tutorial 07 - Mirror Modifier
In this video I demonstrate how to use the Mirror Modifier to model both halves of an object/character at once.. this'll save you tons of time!
Th...
cgboorman • 4,550 views
Mulletmanalive
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1 month ago
Blender 2.6 Tutorial 05 - Edit Mode, Extrude, & Loop Cuts
In this video I discuss & demonstrate in Blender 2.6 how to get in and out of edit-mode, how to transform vertexes, edges, and faces, how to extrud...
cgboorman • 7,048 views
Mulletmanalive
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1 month ago
Blender 2.6 Tutorial 03 - Adding (and transforming) Objects
In this video I demonstrate how to add object to your scene using Blender 2.6.
Also covered: Using the 3D Cursor, constraining transformations to...
cgboorman • 7,237 views
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1 month ago
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5 months ago
Perspective: construction légitime
Mise en perspective depuis plan et élévation:
La méthode moderne de "La costruzione Legitima" d'Alberti
techniquesgraphiques • 478 views
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5 months ago
Dragon's trial - digital painting
done with Photoshop
www.djahalland.com for hi-res
djahal1 • 93,964 views
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6 months ago
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9 months ago
EPISODE 10 Sniper Nest part4
Concept Art Tutorial, Digital Painting Tutorial, Painting Tutorial, Digital Painting, Drawing Tutorial, FZD School of Design, FZD, Feng Zhu, Concep...
FZDSCHOOL • 6,779 views
Mulletmanalive
commented:
@DoomFist94 Hes actually says what it is on Tute 27; a basic soft brush with the "noise" option turned on.
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11 months ago
EPISODE 38 Reference Books part2
Concept Art Tutorial, Digital Painting Tutorial, Painting Tutorial, Digital Painting, Drawing Tutorial, FZD School of Design, FZD, Feng Zhu, Concep...
FZDSCHOOL • 19,086 views
Mulletmanalive
commented:
Gah! not watching this again...the insane flickering has hurt my eyes something fierce
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This is a complete noob question, but folks keep saying that triangles are bad, but i've never actually heard WHY they are bad...
I'm assuming they tend to do funny things when deformed, but can you shed some light? Please?