Uploaded videos
1-10 of 21-
3D Racing game with DirectX 9 and Bullet Physics
MrPattern
465 views
A 3D racing game me and a few friends worked on in final year for team project, coded in C++.
-
Real-Time Ground Deformation
MrPattern
110 views
Did this in my second year for ASP, I use bresenhams mid-point circle algorithm, and oscillate function and time.
-
Games Physics Final
MrPattern
159 views
I fixed the DirectX renderer, there was infact nothing wrong with it I had just not exported the mesh at world origin. Poop. :(
-
Game Physics - NERLY DONE!! :D
MrPattern
65 views
View is in PVD because my DirectX renderer is giving me some whack atm, but as you can see I have some collision reports setup to ensure those balls behave correctly and a ...
-
35 Seconds of PI - The Real Sound of PI's Decimal Places
MrPattern
150 views
Can you hear it breathe?
1,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,1,2,1,1,1,1,3
This is the decimal places of PI converted to audio, few thousand of t...
-
Borg ER-2
MrPattern
375 views
A powerfull free sound construction and synthesis tool.
Download at:
http://www.mrpuzzle.org/files/borg2.zip
Music:
Simian Mobile Disco
-
Nexus Game
MrPattern
129 views
I used Ogre3D and OpenAL.
-
One of a Jade
MrPattern
127 views
Experimental Warp Music
-
Stuck in a Loop
MrPattern
224 views
I think we can all relate to this piece.
I made this using 3DS Max 8 and a Korg EA-1 Analog Modelling Synthesizer.
-
640x480
MrPattern
204 views
http://www.mushroomroulette.com/
http://www.cherrycake.org/
Advertisement










Play all(21)