Uploaded videos
1-10 of 15-
MK III Fusion
MonstermaniacBotB
213 views
The Metal gear MK II Model was made, textured, rigged, animated and rendered by me in 3Ds Max and Mental Ray.
Compositing was done by me using Fusion.
-
MK III Compositing Test
MonstermaniacBotB
82 views
Test compositing of the Metal Gear MK III model I made aaages ago.
The MK III, animation and rendering were done in 3Ds Max 2010, Compsiting was done in Fusion.
Also ...
-
Metal Gear MK II Model Rotation
MonstermaniacBotB
1,643 views
As promised, a rotation video of the MK II Model I made. I'm hoping to make a GEKKO model soon and REX after I'm done making the CG 3Ds max model over Christmas.
-
Metal Gear MK II Model
MonstermaniacBotB
350 views
A Model I've made for a uni project, it stands just over 30cm tall, I have also built a real LCD arm for the model, video footage will be up some time in the future... I'm ...
-
Animatronic Head Overview
MonstermaniacBotB
744 views
A Animatronic "Head" I've made as part of my University course work... Not turned out as great as it was planned but its a good practice piece, I'll know what to do next ti...
-
Metal Gear MK II / III Progression
MonstermaniacBotB
1,576 views
A few videos rendered during the production of my Metal Gear MK II using 3ds Max... There's stilla few issues but I'll iron them out later along with textures and all sorts...
-
MGS 4 Solid Eye Prop
MonstermaniacBotB
12,438 views
Metal Gear Solid 4 - Solid Eye Prop...
I decided to try and make a lil prop of the Solid Eye for my own pleasure and perhaps more in the future... once I get back to uni...
-
MGS4 3ds Max GEKKO Walking / Raytrace
MonstermaniacBotB
313 views
Short video made after hours of figuring out the best ways to animate this... still not sure to be honest...
-
MGS4 Gekko 3ds Max Body & Maps
MonstermaniacBotB
2,193 views
Tests of body animation and maps/textures for the Gekko... Still needs some work but animating the body isn't so hard now.
-
GEKKO Camera tracking
MonstermaniacBotB
1,218 views
Just a short test video for tracking a video and creating the path for the CG GEKKO.
Software used:
VOODOO Camera Tracker
Adobe Potoshop CS3
Adobe After Effects CS3
...
Advertisement










Play all(15)