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GPU Convolution Reverb VST using NVIDIA / ATI GPU - no CPU usage
Lyve1981
2,359 views
2nd demonstration of the GPU Impulse Reverb VST plugin. The plugin utilizes NVIDIA Geforce or ATI Radeon HD graphics for the full calculation process, resulting in a CPU us...
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Nils Schneider - Leise rieselt der Schnee
Lyve1981
757 views
Switch to HD for full music quality
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GPU Convolution Impulse Reverb FX VST using NVIDIA / ATI graphics, 0% CPU usage
Lyve1981
5,565 views
Small sample of a new GPU Impulse Reverb VST plugin for all VST compatible hosts. The plugin utilizes NVIDIA Geforce or ATI Radeon HD graphics for the full calculation proc...
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Volumetric clouds using OpenGL
Lyve1981
9,153 views
I did this some while ago, a Geforce 5 was state-of-the-art at this time. It features volumetric clouds, water using pixel shaders and heightmapping for the terrain
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Olympus E-520 time lapse test
Lyve1981
3,550 views
My first time lapse test
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Wings of Death - Level 7
Lyve1981
914 views
Good old Atari ST shoot em up game. This is the last level.
Music is a remix, it was a nice chiptune in the original game, made by Jochen Hippel.
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Nintendo 64 Tetrisphere / Phear clone - 2 minutes of practice gameplay...
Lyve1981
521 views
Practice mode is finished, you can both win and loose the game. Camera control is not completed yet. Meanwhile, I work on the multiplayer part, server makes good progress a...
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Nintendo 64 Tetrisphere / Phear clone early beta - performance test
Lyve1981
310 views
I use only one stone style for a performance test of the particles and the logic. Works well :)
Obviously, these settings won't be available in the final version.
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Nintendo 64 Tetrisphere / Phear clone - removing 100 cores :)
Lyve1981
351 views
This is the current project I work on at the moment in my freetime. It will be a clone of the Nintendo 64 game Tetrisphere. As engine I use Ogre3D, sound will be done using...
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Nintendo 64 Tetrisphere / Phear clone early beta preview
Lyve1981
352 views
This is the current project I work on at the moment in my freetime. It will be a clone of the Nintendo 64 game Tetrisphere. As engine I use Ogre3D, sound will be done using...
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