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1 week ago
FreedomWorks Takes ObamaCare to Court
FreedomWorks VP Dean Clancy explains the group's Supreme Court legal brief against ObamaCare, Feb. 13, 2012.
FreedomWorksAction • 2,837 views
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2 months ago
Li'l Herbert - animation test
A process diary of an animation test of the little chimp from the Captain Ted project I'm goofing with.
Music is royalty free from http://incompet...
ward7299 • 4,029 views
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2 months ago
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3 months ago
GGL Fall 2011 - Weeks 3 and 4 Highlights
Highlights from weeks 3 and 4 of the Good Games League, presented by GrifballHub.com. Capture and editing by H2O Camper.
Editing is a bit sloppy t...
grifballhub • 1,880 views
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4 months ago
Red vs. Blue Grifball PSA: Rules of the Game
Ever wanted to know how to play Grifball but were too afraid to ask? The guys from Red vs. Blue explain the ultimate sport of the future: Grifball.
RoosterTeeth • 1,271,786 views
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4 months ago
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4 months ago
Project London: Official Trailer
Spiral Productions is pleased to present the Official Project London Trailer. Project London is an independently produced, science-fiction, action-...
SpiralProductionsLLC • 29,974 views
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4 months ago
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awesome.
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4 months ago
Halo Reach - This Is Sparta!!
Add me on Facebook: http://m.facebook.com/?_rdr...
Lol this is a little skit i put together with the this is spa...
pipple6 • 90,764 views
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5 months ago
Messerschmitt flight test follies
The plane that wouldn't fly.
dfclancy1776 • 18 views
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5 months ago
CryEngine 3 SDK (Sandbox) Tutorial part 17 : The Sun's path [HD]
Hello everybody, this is the 17th Cryengine 3 sdk tutorial. Today we are going to look at the suns path tool box where we can adjust lighting, fod ...
CyberGameArts • 3,064 views
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5 months ago
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5 months ago
George W. Bush Flight 93 Memorial Speech, September 10, 2011
Former President George W. Bush gave a wonderful speech today in Shanksville, Pennsylvania for the 10 year anniversary of 9-11. It was one of his ...
jackohoft • 115,893 views
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5 months ago
CryEngine 3 SDK (Sandbox) Tutorial part 14: CryEngine 3 SDK launcher [HD]
This is the 14th part of my tutorial series and today we are going to talk about how to distribute your game to the Cryengine 3 launcher! If you h...
CyberGameArts • 5,791 views
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5 months ago
CryEngine 3 SDK (Sandbox) Tutorial part 13: Prefabs [HD]
Hello everybody to my 13th part of my Cryengine 3 tutorial series. Today we are going to talk about Prefabs. Prefabs are basically virtual objects ...
CyberGameArts • 4,808 views
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5 months ago
CryEngine 3 SDK (Sandbox) Tutorial part 9: the Rotate Transformation Tool [HD]
part 10 BELOW: part10: http://www.youtube.com/watc...
This the 9th part of my CryEngine SDK tutorial series. W...
CyberGameArts • 5,591 views
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5 months ago
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Cryengine 3 SDK Editor (Sandbox) Tutorial part 7 : Layout Problems [HD]
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CryEngine 3 SDK (Sandbox) Tutorial part 12: Solid Objects and modeling in the Cryengine SDK [HD]
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CryEngine 3 SDK (Sandbox) Tutorial part 14: CryEngine 3 SDK launcher [HD]
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CryEngine 3 SDK (Sandbox) Tutorial part 2: Viewports and navigation [HD]
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Cryengine 3 SDK (Sandbox) Tutorial part 4: Sculpting Terrains [HD]
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CryEngine 3 SDK (Sandbox) Tutorial part 5:Texturing Terrains [HD]
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Cryengine 3 SDK Tutorial part 10: the Select and Scale tool [HD]
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CryEngine 3 SDK tutorial part 11: Geom Entity vs. Brush [HD]
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Cryengine 3 Tutorial Series part 1: Introduction and download [HD]
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6 months ago
Red vs. Blue Reach Mini Series: Episode 3; Finale
Sarge meets with up with the troops on Reach.
RoosterTeeth • 1,002,245 views
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6 months ago
Halo: Reach - Walkthrough 9: The Package (1/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 6,349 views
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6 months ago
Halo: Reach - Walkthrough 8: New Alexandria (1/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 7,798 views
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6 months ago
Halo: Reach - Walkthrough 7: Exodus (3/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 4,450 views
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6 months ago
Halo: Reach - Walkthrough 7: Exodus (2/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 4,195 views
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6 months ago
Halo: Reach - Walkthrough 6: Long Night of Solace (3/4)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 4,884 views
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6 months ago
Halo: Reach - Walkthrough 6: Long Night of Solace (2/4)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 4,699 views
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6 months ago
Halo: Reach - Walkthrough 6: Long Night of Solace (1/4)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 7,662 views
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6 months ago
Halo: Reach - Walkthrough 5: Tip of the Spear (1/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 6,410 views
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6 months ago
Halo: Reach - Walkthrough 4: Nightfall (3/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 4,185 views
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6 months ago
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6 months ago
Halo: Reach - Walkthrough 3: ONI: Sword Base (2/3)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 9,161 views
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6 months ago
Halo: Reach - Walkthrough 2: Winter Contingency (2/2)
Name: Halo: Reach
Release date: September 14, 2010
Platform(s): Xbox 360
Publisher(s): Microsoft Game Studios
Developer(s): Bungie
GamerSpawn • 6,858 views
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@ward7299 I like the way you fade in from just the bones to objects to rendered. I would like to now how to do that. Do you render each separately and composite them together?