Uploaded videos
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Cubo
KeyAttendant
54 views
src: http://pastebin.com/NJHzqZJ2
A simple background animation using OpenGL for 3D rendering and SFML for window control. Artifacting is a result of the lack of a depth b...
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OpenGL Particle Shaders
KeyAttendant
233 views
Fairly simple shaders created just to get the hang of GLSL.
Shaders:
NCCA - Negative-Cosine Color Alignment (c = -cos (c*PI)/2 + 0.5)
Vibrant NCCA - NCCA with phase offset...
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Terrain Generator
KeyAttendant
76 views
This is an updated version of the program, the displacement algorithm is still the same but with different parameters. The Z-fighting issue has been corrected by moving the...
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OpenGL Issue
KeyAttendant
89 views
Part of a midpoint-displacement method for procedurally generated terrain. After getting a some basic functionality set up, I began to notice artifacts.
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Rig (6/2/2010)
KeyAttendant
295 views
Terrible quality, I know. I took it on my iPhone, and it ended up being recorded sideways, so I had to edit it in Windows Movie Maker and rotate it, and then encode it in 4...
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AMD Ladybug Demo
KeyAttendant
192 views
Recorded with my iPhone instead of Fraps since Fraps really lags things up when recording.
Specs:
1600x900 Resolution
Dual ATI Radeon HD 5770s
AMD Phenom II X4 - 945 ...
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Call of Duty: World at War
KeyAttendant
76 views
Playing World at War - Nazi Zombies on my PC for the first time, with a trainer.
Excuse the music, I had the radio going in the background.
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Crysis - Second
KeyAttendant
59 views
Sorry for the lag. I normally get 30+ FPS, but Fraps is TERRIBLE for recording and I don't know what else to use.
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Crysis (1080p)
KeyAttendant
301 views
Crysis at custom settings, no AA. Was running on a single ATI Radeon 5770.
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Combat Arms.
KeyAttendant
189 views
Winning kill, Combat Arms runs at ~200FPS on my comp at max settings.
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