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GeoBrush: Interactive Mesh Geometry Cloning
KenshiTakayama
1,176 views
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing ...
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A Sketch-based Interface for Modeling Myocardial Fiber Orientation
KenshiTakayama
376 views
We propose a sketch-based interface for modeling the myocardial fiber orientation required in the electrophysiological simulation of the heart, especially the ventricles. T...
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Lapped Solid Textures (Fast Forward)
KenshiTakayama
26 views
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Volumetric Modeling with Diffusion Surfaces
KenshiTakayama
2,332 views
We propose Diffusion Surfaces, a new primitive for volumetric modeling, along with a sketch-based user interface tailored to modeling objects whose inner structures are rot...
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ProcDef: Local-to-global Deformation for Skeleton-free Character Animation
KenshiTakayama
531 views
Animations of characters with flexible bodies such as jellyfish, snails, and, hearts are difficult to design using traditional skeleton-based approaches. A standard approac...
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A Procedural Method for Modeling the Purkinje Fibers of the Heart
KenshiTakayama
987 views
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sg2007
KenshiTakayama
150 views
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Lapped Solid Textures
KenshiTakayama
4,679 views
We present a method for creating large-scale solid objects with spatially-varying anisotropy by extending 2D lapped textures to 3D solids using tetrahedral mesh model.
h...
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Multi-touch Demo Movie
KenshiTakayama
1,135 views
Submitted to Interactive Tokyo 2007
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multi-touch testing
KenshiTakayama
214 views
just a prototype
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